Get rid of world hammers
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@@ -24,7 +24,6 @@ import Dodge.DrWdWd
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import Dodge.EnergyBall
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import Dodge.Flame
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import Dodge.Flare
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import Dodge.Hammer
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import Dodge.InputFocus
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import Dodge.Inventory
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import Dodge.Item.Location
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@@ -261,7 +260,6 @@ functionalUpdate w =
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checkEndGame
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. over uvWorld (cWorld . lWorld . lClock +~ 1)
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. over uvWorld updateWorldSelect'
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. moveHammersUp
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. over uvWorld updateDistortions
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. over uvWorld updateCreatureSoundPositions
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. over uvWorld ppEvents
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@@ -355,9 +353,6 @@ updatePastWorlds w = w & pastWorlds %~ (forceFoldable . take 100 . ((w ^. lWorld
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--updatePastWorlds w = w & pastWorlds .~ []
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moveHammersUp :: Universe -> Universe
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moveHammersUp = uvWorld . input . hammers %~ M.map moveHammerUp
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doWorldEvents :: World -> World
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doWorldEvents w = foldl'
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(flip doWdWd)
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