Get rid of world hammers

This commit is contained in:
2023-01-16 01:52:12 +00:00
parent 43e3c1fe4c
commit 5810c2262a
9 changed files with 40 additions and 86 deletions
-5
View File
@@ -24,7 +24,6 @@ import Dodge.DrWdWd
import Dodge.EnergyBall
import Dodge.Flame
import Dodge.Flare
import Dodge.Hammer
import Dodge.InputFocus
import Dodge.Inventory
import Dodge.Item.Location
@@ -261,7 +260,6 @@ functionalUpdate w =
checkEndGame
. over uvWorld (cWorld . lWorld . lClock +~ 1)
. over uvWorld updateWorldSelect'
. moveHammersUp
. over uvWorld updateDistortions
. over uvWorld updateCreatureSoundPositions
. over uvWorld ppEvents
@@ -355,9 +353,6 @@ updatePastWorlds w = w & pastWorlds %~ (forceFoldable . take 100 . ((w ^. lWorld
--updatePastWorlds w = w & pastWorlds .~ []
moveHammersUp :: Universe -> Universe
moveHammersUp = uvWorld . input . hammers %~ M.map moveHammerUp
doWorldEvents :: World -> World
doWorldEvents w = foldl'
(flip doWdWd)