Add a base to blocks

This commit is contained in:
2025-11-23 14:14:37 +00:00
parent 2cffe81b75
commit 581d832569
7 changed files with 90 additions and 122 deletions
+1 -1
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@@ -2,8 +2,8 @@
module Dodge.Material.Color (materialColor) where module Dodge.Material.Color (materialColor) where
import Dodge.Data.Material
import Color import Color
import Dodge.Data.Material
materialColor :: Material -> Color materialColor :: Material -> Color
materialColor = \case materialColor = \case
-44
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@@ -38,14 +38,6 @@ invisibleWall ps =
midWall :: [Point2] -> Placement midWall :: [Point2] -> Placement
midWall = heightWallPS (PS 0 0) 50 midWall = heightWallPS (PS 0 0) 50
--singleBlock :: Point2 -> [Placement]
--singleBlock a =
-- [ sPS a 0 $
-- PutBlock defaultBlock baseBlockPane $
-- reverse $
-- square 10
-- ]
{- {-
Places a line of blocks between two points. Places a line of blocks between two points.
-} -}
@@ -66,17 +58,6 @@ Width 7, also extends out from each point by 7.
crystalLine :: Point2 -> Point2 -> Placement crystalLine :: Point2 -> Point2 -> Placement
crystalLine a = sps0 . PutLineBlock defaultCrystalWall 7 a crystalLine a = sps0 . PutLineBlock defaultCrystalWall 7 a
--crystalLine a b = sps0 $ PutWall ps defaultCrystalWall
-- where
-- ps =
-- [ a +.+ left +.+ up
-- , (a +.+ left) -.- up
-- , (b -.- left) -.- up
-- , (b -.- left) +.+ up
-- ]
-- left = 7 *.* normalizeV (a-.-b)
-- up = vNormal left
--
--{- Places an unbreakable wall between two points. --{- Places an unbreakable wall between two points.
--Depth 15, does not extend wider than points. --Depth 15, does not extend wider than points.
-- -} -- -}
@@ -92,14 +73,9 @@ crystalLine a = sps0 . PutLineBlock defaultCrystalWall 7 a
-- left = 15 *.* normalizeV (a -.- b) -- left = 15 *.* normalizeV (a -.- b)
-- up = vNormal left -- up = vNormal left
--windowLineType :: Point2 -> Point2 -> PSType
--windowLineType = PutLineBlock defaultWindow 8
baseBlockPane :: Wall baseBlockPane :: Wall
baseBlockPane = defaultWall & wlOpacity .~ Opaque 17 baseBlockPane = defaultWall & wlOpacity .~ Opaque 17
-- & wlPathFlag .~ S.fromList [WallBlockVisibility, WallNotAutoOpen]
-- TODO find home for this -- TODO find home for this
{- Replaces instances of a given 'PutID' with 'PSType's drawn from a list. -} {- Replaces instances of a given 'PutID' with 'PSType's drawn from a list. -}
replacePutID :: replacePutID ::
@@ -132,19 +108,6 @@ subZipWith f g xs ys =
isPutID :: Int -> Placement -> Bool isPutID :: Int -> Placement -> Bool
isPutID i ps = Just i == ps ^? plType . putID isPutID i ps = Just i == ps ^? plType . putID
--putBlockRect' :: Float -> Float -> Placement
--putBlockRect' w h =
-- ps0jPushPS (aline tl tr) $
-- ps0jPushPS (aline tr br) $
-- ps0jPushPS (aline br bl) $
-- sps0 (aline bl tl)
-- where
-- tl = V2 (- w) h
-- tr = V2 w h
-- br = V2 w (- h)
-- bl = V2 (- w) (- h)
-- aline = PutLineBlock baseBlockPane 9
putBlockRect :: Float -> Float -> Float -> Float -> [Placement] putBlockRect :: Float -> Float -> Float -> Float -> [Placement]
putBlockRect a x b y = uncurry blockLine <$> loopPairs (rectNSWE b y a x) putBlockRect a x b y = uncurry blockLine <$> loopPairs (rectNSWE b y a x)
@@ -154,13 +117,6 @@ putBlockV a x b y = uncurry blockLine <$>
, (V2 x b, V2 a b) , (V2 x b, V2 a b)
] ]
--putBlockC :: Float -> Float -> Float -> Float -> [Placement]
--putBlockC a x b y =
-- [ blockLine (V2 a b) (V2 a y)
-- , blockLine (V2 x b) (V2 a b)
-- , blockLine (V2 a y) (V2 x y)
-- ]
putBlockN :: Float -> Float -> Float -> Float -> [Placement] putBlockN :: Float -> Float -> Float -> Float -> [Placement]
putBlockN a x b y = uncurry blockLine <$> putBlockN a x b y = uncurry blockLine <$>
[ (V2 a b, V2 a y) [ (V2 a b, V2 a y)
+16 -2
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@@ -6,7 +6,11 @@ module Dodge.Placement.PlaceSpot.Block (
insertStructureWalls, insertStructureWalls,
) where ) where
import Control.Lens import Dodge.Material.Color
import Linear
import ShapePicture
import Shape
import LensHelp
import qualified Data.IntSet as IS import qualified Data.IntSet as IS
import Data.List import Data.List
import qualified Data.Set as S import qualified Data.Set as S
@@ -53,6 +57,7 @@ insertStructureWalls f wl ps sid wid =
plLineBlock :: plLineBlock ::
-- | Base pane -- | Base pane
Wall -> Wall ->
-- | Block width
Float -> Float ->
-- | Start point (symmetric) -- | Start point (symmetric)
Point2 -> Point2 ->
@@ -62,7 +67,7 @@ plLineBlock ::
(Int, GenWorld) (Int, GenWorld)
plLineBlock basePane blwidth a b gw = plLineBlock basePane blwidth a b gw =
( 0 ( 0
, over gwWorld insertBlocks gw , over gwWorld (insertBase . insertBlocks) gw
) )
where where
depth = blwidth depth = blwidth
@@ -76,6 +81,15 @@ plLineBlock basePane blwidth a b gw =
linesAt p = loopPairs $ cornersAt p linesAt p = loopPairs $ cornersAt p
wlid = IM.newKey $ gw ^. gwWorld . cWorld . lWorld . walls wlid = IM.newKey $ gw ^. gwWorld . cWorld . lWorld . walls
blid = IM.newKey $ gw ^. gwWorld . cWorld . lWorld . blocks blid = IM.newKey $ gw ^. gwWorld . cWorld . lWorld . blocks
insertBase =
cWorld . lWorld . foreShapes .:~ ForegroundShape
midp 0 (noPic . colorSH (materialColor $ basePane ^. wlMaterial)
$ upperBox Medium Typical 3
[a + x + n - midp, a + x - (n + midp), b - (n + x + midp), b + n - (x + midp)]
)
midp = (0.5 * (a + b))
x = (blwidth + 1) *^ (normalize $ a - b)
n = vNormal x
insertBlock (i, p) = insertBlock (i, p) =
insertWalls (makeWallAt p i) insertWalls (makeWallAt p i)
. over . over
+4 -2
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@@ -26,8 +26,7 @@ worldSPic cfig u =
<> foldMap' debrisSPic (filtOn' (xyV3 . _dbPos) _debris) <> foldMap' debrisSPic (filtOn' (xyV3 . _dbPos) _debris)
<> foldup drawProjectile (filtOn (^. pjPos . _xy) _projectiles) <> foldup drawProjectile (filtOn (^. pjPos . _xy) _projectiles)
<> foldup drawPulseBall (filtOn _pbPos _pulseBalls) <> foldup drawPulseBall (filtOn _pbPos _pulseBalls)
<> foldup (shiftDraw _blPos _blDir (const $ noPic . _blDraw)) <> foldup (shiftDraw _blPos _blDir (const drawBlock)) (filtOn _blPos _blocks)
(filtOn _blPos _blocks)
<> foldMap' (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn' _fsPos _foreShapes) <> foldMap' (shiftDraw _fsPos _fsDir (const _fsSPic)) (filtOn' _fsPos _foreShapes)
<> foldup (drawCreature (lw ^. items)) (filtOn (^. crPos . _xy) _creatures) <> foldup (drawCreature (lw ^. items)) (filtOn (^. crPos . _xy) _creatures)
<> foldup <> foldup
@@ -49,6 +48,9 @@ worldSPic cfig u =
filtOn' f g = filter (pointIsClose . f) (g lw) filtOn' f g = filter (pointIsClose . f) (g lw)
pointIsClose = cullPoint cfig w pointIsClose = cullPoint cfig w
drawBlock :: Block -> SPic
drawBlock = (noPic . _blDraw)
drawChasm :: [Point2] -> SPic drawChasm :: [Point2] -> SPic
drawChasm = foldMap (Prelude.uncurry drawCliff) . loopPairs drawChasm = foldMap (Prelude.uncurry drawCliff) . loopPairs
+2 -2
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@@ -25,7 +25,7 @@ sizeFBOs cfig rdata =
(getWindowSize _gr_world_res cfig) (getWindowSize _gr_world_res cfig)
GL_NEAREST GL_NEAREST
GL_NEAREST GL_NEAREST
GL_RGBA16F GL_RGBA16F -- not sure if the alpha is necessary here
GL_RGB16F -- could possibly recover using depth in a clever way GL_RGB16F -- could possibly recover using depth in a clever way
-- but probably not, because the projection matrix is -- but probably not, because the projection matrix is
-- not always on-center -- not always on-center
@@ -54,7 +54,7 @@ sizeFBOs cfig rdata =
GL_LINEAR_MIPMAP_LINEAR GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR GL_LINEAR
GL_RGBA16F GL_RGBA16F
[fboBloom, fboPos] [fboBloom, fboPos] -- fboPos probably doesn't need the alpha channel
>>= foldUpdateFBOTO >>= foldUpdateFBOTO
_gr_downsize_res _gr_downsize_res
GL_LINEAR_MIPMAP_LINEAR GL_LINEAR_MIPMAP_LINEAR
+1 -6
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@@ -70,12 +70,7 @@ prismPoly size shads upps downps = [Surface (RoundedFaces n) (cp : cp : f upps d
f (a : as) (b : bs) = a : b : f as bs f (a : as) (b : bs) = a : b : f as bs
f _ _ = [] f _ _ = []
prismBox :: prismBox :: Size -> Importance -> [Point3] -> [Point3] -> Shape
Size ->
Importance ->
[Point3] ->
[Point3] ->
Shape
{-# INLINE prismBox #-} {-# INLINE prismBox #-}
prismBox size shads upps downps = [Surface (FlatFaces n) (f upps downps) white shads size] prismBox size shads upps downps = [Surface (FlatFaces n) (f upps downps) white shads size]
where where
+57 -56
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@@ -1596,8 +1596,8 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
_ceSideEffect src/Dodge/Data/Universe.hs 66;" f _ceSideEffect src/Dodge/Data/Universe.hs 66;" f
_ceString src/Dodge/Data/Universe.hs 67;" f _ceString src/Dodge/Data/Universe.hs 67;" f
_ceilingStencilShader src/Data/Preload/Render.hs 19;" f _ceilingStencilShader src/Data/Preload/Render.hs 19;" f
_chasmShader src/Data/Preload/Render.hs 46;" f _chasmShader src/Data/Preload/Render.hs 45;" f
_chasmVBO src/Data/Preload/Render.hs 45;" f _chasmVBO src/Data/Preload/Render.hs 44;" f
_chasms src/Dodge/Data/CWorld.hs 33;" f _chasms src/Dodge/Data/CWorld.hs 33;" f
_ciFilter src/Dodge/Data/HUD.hs 25;" f _ciFilter src/Dodge/Data/HUD.hs 25;" f
_ciInvIDs src/Dodge/Data/Combine.hs 9;" f _ciInvIDs src/Dodge/Data/Combine.hs 9;" f
@@ -1626,8 +1626,8 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
_clickWorldPos src/Dodge/Data/Input.hs 44;" f _clickWorldPos src/Dodge/Data/Input.hs 44;" f
_closeButtons src/Dodge/Data/HUD.hs 36;" f _closeButtons src/Dodge/Data/HUD.hs 36;" f
_closeItems src/Dodge/Data/HUD.hs 35;" f _closeItems src/Dodge/Data/HUD.hs 35;" f
_cloudShader src/Data/Preload/Render.hs 50;" f _cloudShader src/Data/Preload/Render.hs 49;" f
_cloudVBO src/Data/Preload/Render.hs 49;" f _cloudVBO src/Data/Preload/Render.hs 48;" f
_clouds src/Dodge/Data/LWorld.hs 96;" f _clouds src/Dodge/Data/LWorld.hs 96;" f
_coolEnd src/Dodge/Data/TriggerType.hs 17;" f _coolEnd src/Dodge/Data/TriggerType.hs 17;" f
_coolSound src/Dodge/Data/Item/Params.hs 22;" f _coolSound src/Dodge/Data/Item/Params.hs 22;" f
@@ -1756,7 +1756,7 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f _dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
_dtRight src/Dodge/Data/DoubleTree.hs 29;" f _dtRight src/Dodge/Data/DoubleTree.hs 29;" f
_dtValue src/Dodge/Data/DoubleTree.hs 29;" f _dtValue src/Dodge/Data/DoubleTree.hs 29;" f
_dummyVAO src/Data/Preload/Render.hs 51;" f _dummyVAO src/Data/Preload/Render.hs 50;" f
_dusts src/Dodge/Data/LWorld.hs 97;" f _dusts src/Dodge/Data/LWorld.hs 97;" f
_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f _ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
_ebPos src/Dodge/Data/EnergyBall.hs 17;" f _ebPos src/Dodge/Data/EnergyBall.hs 17;" f
@@ -1766,14 +1766,14 @@ _ebVel src/Dodge/Data/EnergyBall.hs 16;" f
_emoMenuOption src/Dodge/Data/Universe.hs 77;" f _emoMenuOption src/Dodge/Data/Universe.hs 77;" f
_energyBalls src/Dodge/Data/LWorld.hs 104;" f _energyBalls src/Dodge/Data/LWorld.hs 104;" f
_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f _fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
_fboBase src/Data/Preload/Render.hs 33;" f _fboBase src/Data/Preload/Render.hs 32;" f
_fboBloom src/Data/Preload/Render.hs 36;" f _fboBloom src/Data/Preload/Render.hs 35;" f
_fboCloud src/Data/Preload/Render.hs 34;" f _fboCloud src/Data/Preload/Render.hs 33;" f
_fboHalf1 src/Data/Preload/Render.hs 31;" f _fboHalf1 src/Data/Preload/Render.hs 30;" f
_fboHalf2 src/Data/Preload/Render.hs 32;" f _fboHalf2 src/Data/Preload/Render.hs 31;" f
_fboLighting src/Data/Preload/Render.hs 38;" f _fboLighting src/Data/Preload/Render.hs 37;" f
_fboPos src/Data/Preload/Render.hs 37;" f _fboPos src/Data/Preload/Render.hs 36;" f
_fboWindow src/Data/Preload/Render.hs 35;" f _fboWindow src/Data/Preload/Render.hs 34;" f
_flItPos src/Dodge/Data/FloorItem.hs 11;" f _flItPos src/Dodge/Data/FloorItem.hs 11;" f
_flItRot src/Dodge/Data/FloorItem.hs 11;" f _flItRot src/Dodge/Data/FloorItem.hs 11;" f
_flPos src/Dodge/Data/Flame.hs 13;" f _flPos src/Dodge/Data/Flame.hs 13;" f
@@ -1787,8 +1787,8 @@ _flboName src/Shader/Data.hs 86;" f
_flboPtr src/Shader/Data.hs 87;" f _flboPtr src/Shader/Data.hs 87;" f
_flboStride src/Shader/Data.hs 88;" f _flboStride src/Shader/Data.hs 88;" f
_floorItems src/Dodge/Data/LWorld.hs 127;" f _floorItems src/Dodge/Data/LWorld.hs 127;" f
_floorShader src/Data/Preload/Render.hs 44;" f _floorShader src/Data/Preload/Render.hs 43;" f
_floorVBO src/Data/Preload/Render.hs 43;" f _floorVBO src/Data/Preload/Render.hs 42;" f
_foreShapes src/Dodge/Data/LWorld.hs 132;" f _foreShapes src/Dodge/Data/LWorld.hs 132;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f _fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f _fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1909,7 +1909,7 @@ _ldtRight src/Dodge/Data/DoubleTree.hs 35;" f
_ldtValue src/Dodge/Data/DoubleTree.hs 33;" f _ldtValue src/Dodge/Data/DoubleTree.hs 33;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 115;" f _leadTargetBy src/Dodge/Data/ActionPlan.hs 115;" f
_lightSources src/Dodge/Data/LWorld.hs 133;" f _lightSources src/Dodge/Data/LWorld.hs 133;" f
_lightUBO src/Data/Preload/Render.hs 41;" f _lightUBO src/Data/Preload/Render.hs 40;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f _lightingCapShader src/Data/Preload/Render.hs 16;" f
_lightingCloudShader src/Data/Preload/Render.hs 18;" f _lightingCloudShader src/Data/Preload/Render.hs 18;" f
_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f _lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
@@ -1946,7 +1946,7 @@ _manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f _mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f _mapInvOffset src/Dodge/Data/HUD.hs 18;" f
_mapInvZoom src/Dodge/Data/HUD.hs 19;" f _mapInvZoom src/Dodge/Data/HUD.hs 19;" f
_matUBO src/Data/Preload/Render.hs 40;" f _matUBO src/Data/Preload/Render.hs 39;" f
_mbAttach src/Dodge/Data/MetaTree.hs 18;" f _mbAttach src/Dodge/Data/MetaTree.hs 18;" f
_mbTree src/Dodge/Data/MetaTree.hs 18;" f _mbTree src/Dodge/Data/MetaTree.hs 18;" f
_mcColor src/Dodge/Data/Machine.hs 34;" f _mcColor src/Dodge/Data/Machine.hs 34;" f
@@ -2131,7 +2131,7 @@ _rbPos src/Dodge/Data/RadarBlip.hs 17;" f
_rbRad src/Dodge/Data/RadarBlip.hs 16;" f _rbRad src/Dodge/Data/RadarBlip.hs 16;" f
_rbState src/Dodge/Data/World.hs 43;" f _rbState src/Dodge/Data/World.hs 43;" f
_rbTime src/Dodge/Data/RadarBlip.hs 14;" f _rbTime src/Dodge/Data/RadarBlip.hs 14;" f
_rboBaseBloom src/Data/Preload/Render.hs 39;" f _rboBaseBloom src/Data/Preload/Render.hs 38;" f
_rdDist1 src/Dodge/Data/Distortion.hs 13;" f _rdDist1 src/Dodge/Data/Distortion.hs 13;" f
_rdDist2 src/Dodge/Data/Distortion.hs 14;" f _rdDist2 src/Dodge/Data/Distortion.hs 14;" f
_rdPos src/Dodge/Data/Distortion.hs 12;" f _rdPos src/Dodge/Data/Distortion.hs 12;" f
@@ -2407,7 +2407,7 @@ _vaOffset src/Shader/Data.hs 70;" f
_vaType src/Shader/Data.hs 68;" f _vaType src/Shader/Data.hs 68;" f
_vboName src/Shader/Data.hs 80;" f _vboName src/Shader/Data.hs 80;" f
_vboPtr src/Shader/Data.hs 81;" f _vboPtr src/Shader/Data.hs 81;" f
_vboShapes src/Data/Preload/Render.hs 42;" f _vboShapes src/Data/Preload/Render.hs 41;" f
_vboVertexBytes src/Shader/Data.hs 82;" f _vboVertexBytes src/Shader/Data.hs 82;" f
_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f _vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f _vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
@@ -2430,13 +2430,13 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f _waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f _waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
_wallDamages src/Dodge/Data/LWorld.hs 119;" f _wallDamages src/Dodge/Data/LWorld.hs 119;" f
_wallVBO src/Data/Preload/Render.hs 48;" f _wallVBO src/Data/Preload/Render.hs 47;" f
_walls src/Dodge/Data/LWorld.hs 118;" f _walls src/Dodge/Data/LWorld.hs 118;" f
_wanID src/Dodge/Data/LWorld.hs 158;" f _wanID src/Dodge/Data/LWorld.hs 158;" f
_wanPos src/Dodge/Data/LWorld.hs 157;" f _wanPos src/Dodge/Data/LWorld.hs 157;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f _warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f _warmStart src/Dodge/Data/TriggerType.hs 15;" f
_winVBO src/Data/Preload/Render.hs 47;" f _winVBO src/Data/Preload/Render.hs 46;" f
_windowPosX src/Dodge/Data/Config.hs 63;" f _windowPosX src/Dodge/Data/Config.hs 63;" f
_windowPosY src/Dodge/Data/Config.hs 64;" f _windowPosY src/Dodge/Data/Config.hs 64;" f
_windowPullShader src/Data/Preload/Render.hs 21;" f _windowPullShader src/Data/Preload/Render.hs 21;" f
@@ -2620,9 +2620,9 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
bangStick src/Dodge/Item/Held/Stick.hs 15;" f bangStick src/Dodge/Item/Held/Stick.hs 15;" f
barPP src/Dodge/Room/Foreground.hs 231;" f barPP src/Dodge/Room/Foreground.hs 231;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f barrel src/Dodge/Creature/Inanimate.hs 17;" f
barrelShape src/Dodge/Render/ShapePicture.hs 80;" f barrelShape src/Dodge/Render/ShapePicture.hs 82;" f
baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 98;" f baseBlockPane src/Dodge/Placement/Instance/Wall.hs 76;" f
baseCI src/Dodge/Item/Grammar.hs 158;" f baseCI src/Dodge/Item/Grammar.hs 158;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 324;" f baseCaneShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseFloorTileSize src/Tile.hs 45;" f baseFloorTileSize src/Tile.hs 45;" f
@@ -2660,7 +2660,7 @@ blinkDistortions src/Dodge/Creature/Action/Blink.hs 45;" f
blinkShockwave src/Dodge/Creature/Action/Blink.hs 78;" f blinkShockwave src/Dodge/Creature/Action/Blink.hs 78;" f
blinker src/Dodge/Item/Held/Utility.hs 30;" f blinker src/Dodge/Item/Held/Utility.hs 30;" f
blipAt src/Dodge/RadarSweep.hs 78;" f blipAt src/Dodge/RadarSweep.hs 78;" f
blockLine src/Dodge/Placement/Instance/Wall.hs 52;" f blockLine src/Dodge/Placement/Instance/Wall.hs 44;" f
blockPillar src/Dodge/Room/Pillar.hs 22;" f blockPillar src/Dodge/Room/Pillar.hs 22;" f
blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f
blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f
@@ -2703,10 +2703,10 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
branchWith src/Dodge/Room/Room.hs 69;" f branchWith src/Dodge/Room/Room.hs 69;" f
bright src/Color.hs 120;" f bright src/Color.hs 120;" f
brightX src/Color.hs 116;" f brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 129;" f btSPic src/Dodge/Render/ShapePicture.hs 131;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 393;" f bufferPerspectiveMatrixUBO src/Dodge/Render.hs 397;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2969,9 +2969,9 @@ crsNearCirc src/Dodge/Zoning/Creature.hs 36;" f
crsNearPoint src/Dodge/Zoning/Creature.hs 18;" f crsNearPoint src/Dodge/Zoning/Creature.hs 18;" f
crsNearRect src/Dodge/Zoning/Creature.hs 40;" f crsNearRect src/Dodge/Zoning/Creature.hs 40;" f
crsNearSeg src/Dodge/Zoning/Creature.hs 24;" f crsNearSeg src/Dodge/Zoning/Creature.hs 24;" f
crystalLine src/Dodge/Placement/Instance/Wall.hs 66;" f crystalLine src/Dodge/Placement/Instance/Wall.hs 58;" f
cubeShape src/Dodge/Block/Debris.hs 110;" f cubeShape src/Dodge/Block/Debris.hs 110;" f
cullPoint src/Dodge/Render/ShapePicture.hs 96;" f cullPoint src/Dodge/Render/ShapePicture.hs 98;" f
cullPretty src/AesonHelp.hs 14;" f cullPretty src/AesonHelp.hs 14;" f
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
@@ -3234,13 +3234,14 @@ drawAnySelectionBox src/Dodge/Render/Picture.hs 130;" f
drawArrowDown src/Dodge/Render/Picture.hs 219;" f drawArrowDown src/Dodge/Render/Picture.hs 219;" f
drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f drawBaseMachine src/Dodge/Machine/Draw.hs 68;" f
drawBlip src/Dodge/RadarBlip.hs 16;" f drawBlip src/Dodge/RadarBlip.hs 16;" f
drawBlock src/Dodge/Render/ShapePicture.hs 51;" f
drawBoundingBox src/Dodge/Debug/Picture.hs 358;" f drawBoundingBox src/Dodge/Debug/Picture.hs 358;" f
drawBullet src/Dodge/Render/ShapePicture.hs 135;" f drawBullet src/Dodge/Render/ShapePicture.hs 137;" f
drawButton src/Dodge/Button/Draw.hs 10;" f drawButton src/Dodge/Button/Draw.hs 10;" f
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
drawChasm src/Dodge/Render/ShapePicture.hs 52;" f drawChasm src/Dodge/Render/ShapePicture.hs 54;" f
drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f drawCircCollisionTest src/Dodge/Debug/Picture.hs 118;" f
drawCliff src/Dodge/Render/ShapePicture.hs 55;" f drawCliff src/Dodge/Render/ShapePicture.hs 57;" f
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 267;" f drawCombFilter src/Dodge/Render/Picture.hs 267;" f
drawCombineInventory src/Dodge/Render/HUD.hs 183;" f drawCombineInventory src/Dodge/Render/HUD.hs 183;" f
@@ -3249,7 +3250,7 @@ drawCoord src/Dodge/Debug/Picture.hs 386;" f
drawCountMod src/Shader.hs 20;" f drawCountMod src/Shader.hs 20;" f
drawCrInfo src/Dodge/Debug.hs 169;" f drawCrInfo src/Dodge/Debug.hs 169;" f
drawCrInfo' src/Dodge/Debug.hs 164;" f drawCrInfo' src/Dodge/Debug.hs 164;" f
drawCreature src/Dodge/Render/ShapePicture.hs 71;" f drawCreature src/Dodge/Render/ShapePicture.hs 73;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 199;" f
drawCross src/Dodge/Render/Label.hs 24;" f drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f drawCrossCol src/Dodge/Render/Label.hs 21;" f
@@ -3310,7 +3311,7 @@ drawPlus src/Dodge/Render/Picture.hs 163;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
drawProxSensor src/Dodge/Machine/Draw.hs 37;" f drawProxSensor src/Dodge/Machine/Draw.hs 37;" f
drawPulseBall src/Dodge/Render/ShapePicture.hs 63;" f drawPulseBall src/Dodge/Render/ShapePicture.hs 65;" f
drawQuitTerminal src/Dodge/Render/Picture.hs 145;" f drawQuitTerminal src/Dodge/Render/Picture.hs 145;" f
drawRBOptions src/Dodge/Render/HUD.hs 252;" f drawRBOptions src/Dodge/Render/HUD.hs 252;" f
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
@@ -3437,7 +3438,7 @@ explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
extraPics src/Dodge/Render/ShapePicture.hs 101;" f extraPics src/Dodge/Render/ShapePicture.hs 103;" f
extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f extractRoomPos src/Dodge/RoomPos.hs 6;" f
@@ -3490,7 +3491,7 @@ flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
flockChaseTarget src/Dodge/Creature/Boid.hs 188;" f flockChaseTarget src/Dodge/Creature/Boid.hs 188;" f
flockPointTarget src/Dodge/Creature/Boid.hs 204;" f flockPointTarget src/Dodge/Creature/Boid.hs 204;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 232;" f floorItemPickupInfo src/Dodge/Render/HUD.hs 232;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 122;" f floorItemSPic src/Dodge/Render/ShapePicture.hs 124;" f
floorTo src/Geometry/Zone.hs 12;" f floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
@@ -3558,7 +3559,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 332;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 332;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 319;" f getCrsFromRooms' src/Dodge/Room/Tutorial.hs 319;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 405;" f getDistortions src/Dodge/Render.hs 409;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3722,10 +3723,10 @@ insertNewKey src/IntMapHelp.hs 65;" f
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
insertOver src/ListHelp.hs 47;" f insertOver src/ListHelp.hs 47;" f
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f
insertStructureWalls src/Dodge/Placement/PlaceSpot/Block.hs 37;" f insertStructureWalls src/Dodge/Placement/PlaceSpot/Block.hs 40;" f
insertWall src/Dodge/Placement/PlaceSpot/Block.hs 120;" f insertWall src/Dodge/Placement/PlaceSpot/Block.hs 129;" f
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 126;" f
insertWithNewKeys src/IntMapHelp.hs 71;" f insertWithNewKeys src/IntMapHelp.hs 71;" f
intAnno src/Dodge/Floor.hs 111;" f intAnno src/Dodge/Floor.hs 111;" f
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
@@ -3805,7 +3806,7 @@ isOnSeg src/Geometry.hs 237;" f
isOutLnk src/Dodge/PlacementSpot.hs 166;" f isOutLnk src/Dodge/PlacementSpot.hs 166;" f
isOverTerminalScreen src/Dodge/Update.hs 394;" f isOverTerminalScreen src/Dodge/Update.hs 394;" f
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
isPutID src/Dodge/Placement/Instance/Wall.hs 132;" f isPutID src/Dodge/Placement/Instance/Wall.hs 108;" f
isRHS src/Geometry/LHS.hs 32;" f isRHS src/Geometry/LHS.hs 32;" f
isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f isUnusedLnk src/Dodge/PlacementSpot.hs 61;" f
isUnusedLnkType src/Dodge/PlacementSpot.hs 190;" f isUnusedLnkType src/Dodge/PlacementSpot.hs 190;" f
@@ -3893,7 +3894,7 @@ lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f
lamp src/Dodge/Creature/Lamp.hs 21;" f lamp src/Dodge/Creature/Lamp.hs 21;" f
lampCrSPic src/Dodge/Render/ShapePicture.hs 85;" f lampCrSPic src/Dodge/Render/ShapePicture.hs 87;" f
lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
@@ -4093,7 +4094,7 @@ mcProxSensorTriggerUpdate src/Dodge/Machine/Update.hs 104;" f
mcProxSensorUpdate src/Dodge/Machine/Update.hs 139;" f mcProxSensorUpdate src/Dodge/Machine/Update.hs 139;" f
mcProxTest src/Dodge/Machine/Update.hs 203;" f mcProxTest src/Dodge/Machine/Update.hs 203;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 171;" f mcProximitySensorUpdate src/Dodge/Machine/Update.hs 171;" f
mcSPic src/Dodge/Render/ShapePicture.hs 132;" f mcSPic src/Dodge/Render/ShapePicture.hs 134;" f
mcShootAuto src/Dodge/HeldUse.hs 1169;" f mcShootAuto src/Dodge/HeldUse.hs 1169;" f
mcShootLaser src/Dodge/HeldUse.hs 1162;" f mcShootLaser src/Dodge/HeldUse.hs 1162;" f
mcTriggerVal src/Dodge/Machine/Update.hs 110;" f mcTriggerVal src/Dodge/Machine/Update.hs 110;" f
@@ -4335,9 +4336,9 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 330;" f pistolerRoom src/Dodge/Room/Room.hs 330;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 173;" f pjRemoteSetDirection src/Dodge/Projectile/Update.hs 173;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 20;" f plBlock src/Dodge/Placement/PlaceSpot/Block.hs 23;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 12;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 53;" f plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 56;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 188;" f plMachine src/Dodge/Placement/PlaceSpot.hs 188;" f
plNew src/Dodge/Base/NewID.hs 19;" f plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f plNewID src/Dodge/Base/NewID.hs 7;" f
@@ -4484,9 +4485,9 @@ pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
pushR src/DoubleStack.hs 24;" f pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f pushScreen src/Dodge/Menu/PushPop.hs 9;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 87;" f putAutoDoor src/Dodge/Placement/Instance/Door.hs 87;" f
putBlockN src/Dodge/Placement/Instance/Wall.hs 164;" f putBlockN src/Dodge/Placement/Instance/Wall.hs 120;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f putBlockRect src/Dodge/Placement/Instance/Wall.hs 111;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 151;" f putBlockV src/Dodge/Placement/Instance/Wall.hs 114;" f
putDoor src/Dodge/Room/Airlock.hs 114;" f putDoor src/Dodge/Room/Airlock.hs 114;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
@@ -4555,7 +4556,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
rdToVec2s src/Dodge/Render.hs 388;" f rdToVec2s src/Dodge/Render.hs 392;" f
readSaveSlot src/Dodge/Save.hs 45;" f readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 15;" f rectNSWE src/Geometry/Polygon.hs 15;" f
@@ -4601,7 +4602,7 @@ renderLightingNoShadows src/Render.hs 51;" f
renderListAt src/Dodge/Render/List.hs 192;" f renderListAt src/Dodge/Render/List.hs 192;" f
renderShadows src/Render.hs 119;" f renderShadows src/Render.hs 119;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 168;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 105;" f replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
resetPLUse src/Dodge/PlacementSpot.hs 92;" f resetPLUse src/Dodge/PlacementSpot.hs 92;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
@@ -4808,7 +4809,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 73;" f setTreeInts src/Dodge/Room/Tutorial.hs 73;" f
setViewDistance src/Dodge/Update/Camera.hs 241;" f setViewDistance src/Dodge/Update/Camera.hs 241;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 410;" f setViewport src/Dodge/Render.hs 414;" f
setVol src/Dodge/Config.hs 47;" f setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f setWindowColor src/Dodge/Render/Walls.hs 32;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f setWristShieldPos src/Dodge/Equipment.hs 49;" f
@@ -4839,7 +4840,7 @@ shellShape src/Dodge/Projectile/Draw.hs 35;" f
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
shiftByV2 src/Dodge/PlacementSpot.hs 250;" f shiftByV2 src/Dodge/PlacementSpot.hs 250;" f
shiftChildren src/Dodge/Tree/Compose.hs 44;" f shiftChildren src/Dodge/Tree/Compose.hs 44;" f
shiftDraw src/Dodge/Render/ShapePicture.hs 90;" f shiftDraw src/Dodge/Render/ShapePicture.hs 92;" f
shiftInBy src/Dodge/PlacementSpot.hs 247;" f shiftInBy src/Dodge/PlacementSpot.hs 247;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
@@ -5028,7 +5029,7 @@ stringToListGrad src/Picture/Text.hs 12;" f
stripZ src/Geometry/Vector3D.hs 97;" f stripZ src/Geometry/Vector3D.hs 97;" f
subInvX src/Dodge/ListDisplayParams.hs 46;" f subInvX src/Dodge/ListDisplayParams.hs 46;" f
subMap src/TreeHelp.hs 119;" f subMap src/TreeHelp.hs 119;" f
subZipWith src/Dodge/Placement/Instance/Wall.hs 118;" f subZipWith src/Dodge/Placement/Instance/Wall.hs 94;" f
succB src/Dodge/Debug.hs 113;" f succB src/Dodge/Debug.hs 113;" f
swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 57;" f swapAnyExtraSelection src/Dodge/Inventory/Swap.hs 57;" f
swapInOutLinks src/Dodge/RoomLink.hs 98;" f swapInOutLinks src/Dodge/RoomLink.hs 98;" f
@@ -5298,9 +5299,9 @@ updateDoors src/Dodge/Update.hs 308;" f
updateDust src/Dodge/Update.hs 817;" f updateDust src/Dodge/Update.hs 817;" f
updateDusts src/Dodge/Update.hs 667;" f updateDusts src/Dodge/Update.hs 667;" f
updateEdge src/Dodge/Path.hs 43;" f updateEdge src/Dodge/Path.hs 43;" f
updateEdgeWallObs src/Dodge/Update/WallDamage.hs 38;" f updateEdgeWallObs src/Dodge/Update/WallDamage.hs 39;" f
updateEdgesWall src/Dodge/Update/WallDamage.hs 22;" f updateEdgesWall src/Dodge/Update/WallDamage.hs 23;" f
updateEdgesWall' src/Dodge/Update/WallDamage.hs 35;" f updateEdgesWall' src/Dodge/Update/WallDamage.hs 36;" f
updateEnergyBall src/Dodge/EnergyBall.hs 31;" f updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 655;" f updateEnergyBalls src/Dodge/Update.hs 655;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
@@ -5496,7 +5497,7 @@ whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 724;" f
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
winConfig appDodge/Main.hs 56;" f winConfig appDodge/Main.hs 56;" f
windowLine src/Dodge/Placement/Instance/Wall.hs 59;" f windowLine src/Dodge/Placement/Instance/Wall.hs 51;" f
windowXFloat src/Dodge/Data/Config.hs 71;" f windowXFloat src/Dodge/Data/Config.hs 71;" f
windowYFloat src/Dodge/Data/Config.hs 73;" f windowYFloat src/Dodge/Data/Config.hs 73;" f
withAlpha src/Color.hs 10;" f withAlpha src/Color.hs 10;" f