Continue to tweak death effects
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@@ -208,6 +208,7 @@ inventoryX c = case c of
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testInventory :: IM.IntMap Item
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testInventory = IM.fromList $ zip [0..]
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[ makeTypeCraftNum 9 PIPE
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, autoAmr
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, brainHat
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, headLamp
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, autoDetector WALLDETECTOR
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@@ -215,6 +216,7 @@ testInventory = IM.fromList $ zip [0..]
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, frontArmour
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, wristArmour
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, flatShield
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, sniperRifle
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, makeTypeCraftNum 1 MOTOR
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, makeModule INCENDIARYMODULE
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, makeModule STATICMODULE
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