Continue to tweak death effects

This commit is contained in:
2022-06-04 15:52:38 +01:00
parent 63af928a1a
commit 582881ca66
13 changed files with 126 additions and 27 deletions
+1
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@@ -9,6 +9,7 @@ import qualified Linear.Quaternion as Q
import Linear.Quaternion
-- apply a rotation as if the z axis moves to the new point.
-- i think this may instead do as if the new point moves to be on z axis
rotateToZ :: Point3 -> Point3 -> Point3
rotateToZ z1
| cprod == V3 0 0 0 = id