Cleanup
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+10
-10
@@ -72,19 +72,19 @@ showEquipItem eit = case eit of
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itemNumberDisplay :: Creature -> ComposedItem -> [String]
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itemNumberDisplay cr ci = case (ci ^. _2, itm ^?! itUse, itm ^. itType) of
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(_,_,EQUIP WRIST_ECG) -> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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(WeaponTargetingSF,_,_)
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_ | EQUIP WRIST_ECG <- itm ^. itType
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-> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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-- (_,_,EQUIP WRIST_ECG) -> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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-- (WeaponTargetingSF,_,_)
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_ | WeaponTargetingSF <- ci ^. _2
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-> [maybe "" (const "!TARG!") (itm ^? itTargeting . itTgPos . _Just)]
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_ | hasammo -> [maybe "" shortShow
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$ itm ^? itConsumables . magLoadStatus . iaLoaded]
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(_,UseHeld{},_) -> []
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-- (_,UseHotkey{_leftConsumption=lc},_) -> [showAutoRechargeProgress lc]
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(_,UseEquip{},_) -> mempty
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(_,UseNothing,_) -> []
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(_,UseAttach (APInt i),_) -> [show i]
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(_,UseAttach {},_) -> []
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(_,UseScope OpticScope {_opticZoom = x},_) -> [shortShow x]
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(_,UseBulletMod {},_) -> mempty
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--(_,UseAttach (APInt i),_) -> [show i]
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_ | UseAttach (APInt i) <- itm ^. itUse -> [show i]
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_ | UseScope OpticScope {_opticZoom = x} <- itm ^. itUse -> [shortShow x]
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-- (_,UseScope OpticScope {_opticZoom = x},_) -> [shortShow x]
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(_,_,_) -> mempty
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where
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itm = ci ^. _1
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hasammo = isJust $ itm ^? itConsumables . magLoadStatus . iaLoaded
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@@ -29,9 +29,7 @@ torch =
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 10
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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{- |
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Sends out pulses that display walls.
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-}
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{- | Sends out pulses that display walls. -}
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detector :: Detector -> Item
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detector dt =
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defaultHeldItem
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