Cleanup
This commit is contained in:
@@ -33,8 +33,6 @@ import Dodge.Data.Material
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import Geometry.Data
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import Geometry.Data
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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--import MaybeHelp
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data Creature = Creature
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data Creature = Creature
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{ _crPos :: Point2
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{ _crPos :: Point2
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, _crOldPos :: Point2
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, _crOldPos :: Point2
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+12
-38
@@ -1,13 +1,17 @@
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module Dodge.Euse
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module Dodge.Euse (
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where
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createShieldWall,
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removeShieldWall,
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doItmCrWdWd,
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useE,
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) where
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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import Color
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import Color
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--import Control.Monad
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--import Control.Monad
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import Data.Maybe
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import Data.Maybe
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import Dodge.Creature.HandPos
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import Dodge.Creature.HandPos
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import Dodge.Creature.Test
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import Dodge.Creature.Test
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Default.Wall
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import Dodge.Default.Wall
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import Dodge.Item.HeldOffset
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import Dodge.Item.HeldOffset
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@@ -22,7 +26,7 @@ import LensHelp
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doItmCrWdWd :: ItmCrWdWd -> Item -> Creature -> World -> World
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doItmCrWdWd :: ItmCrWdWd -> Item -> Creature -> World -> World
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doItmCrWdWd x itm cr = case x of
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doItmCrWdWd x itm cr = case x of
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-- (ECamouflage vis) -> overCID (crCamouflage .~ vis) itm cr
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-- (ECamouflage vis) -> overCID (crCamouflage .~ vis) itm cr
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EonWristShield -> onEquipWristShield itm cr
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EonWristShield -> onEquipWristShield itm cr
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EoffWristShield -> onRemoveWristShield itm cr
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EoffWristShield -> onRemoveWristShield itm cr
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_ -> id
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_ -> id
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@@ -38,35 +42,6 @@ useE loc cr = case eo of
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itm = loc ^. locLDT . ldtValue . _1
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itm = loc ^. locLDT . ldtValue . _1
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eo = itm ^? itUse . uequipEffect . eeUse
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eo = itm ^? itUse . uequipEffect . eeUse
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tryAttachBulletBelt :: Item -> Creature -> World -> World
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tryAttachBulletBelt _ _ w = w
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tryChargeBattery :: Item -> Creature -> World -> World
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tryChargeBattery _ _ w = w
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trySiphonFuel :: Item -> Creature -> World -> World
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trySiphonFuel _ _ = id
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--trySiphonFuel itm cr w = fromMaybe w $ do
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-- eix <- itm ^? itLocation . ipInvID
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-- hix <- cr ^? crManipulation . manObject . inInventory . ispItem
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-- guard (cr ^? crManipulation . manObject . inInventory . iselAction == Just NoInvSelAction)
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-- la <- cr ^? crInv . ix hix . itUse . heldConsumption
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-- atype <- la ^? laAmmoType
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-- guard (isGas atype)
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-- amax <- la ^? laSource . _InternalSource . iaMax
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-- acur <- la ^? laSource . _InternalSource . iaLoaded
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-- guard (amax > acur)
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-- return $
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-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv
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-- %~ ( (ix hix . itUse . heldConsumption . laSource . _InternalSource . iaLoaded +~ 1)
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-- . (ix eix . itUse . equipEffect . eeUse . euseFuelAmount -~ 1)
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-- )
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isGas :: AmmoType -> Bool
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isGas a = case a of
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GasAmmo{} -> True
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_ -> False
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useMagShield :: Item -> Creature -> World -> World
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useMagShield :: Item -> Creature -> World -> World
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useMagShield it cr w = w & cWorld . lWorld . magnets . at mgid ?~ themagnet
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useMagShield it cr w = w & cWorld . lWorld . magnets . at mgid ?~ themagnet
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where
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where
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@@ -159,9 +134,10 @@ removeShieldWall it _ w = case it ^? itParams . flatShieldWlMIX . _Just of
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createHeadLamp :: Item -> Creature -> World -> World
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createHeadLamp :: Item -> Creature -> World -> World
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createHeadLamp _ cr =
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createHeadLamp _ cr =
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cWorld . lWorld . lights .:~ LSParam
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cWorld . lWorld . lights
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.:~ LSParam
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((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
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((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
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200
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200
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0.7
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0.7
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-- cWorld . lWorld . tempLightSources
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-- cWorld . lWorld . tempLightSources
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@@ -171,5 +147,3 @@ createHeadLamp _ cr =
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-- 0.7
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-- 0.7
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-- ((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
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-- ((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr) (translatePointToHead cr (V3 5 0 3)))
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overCID :: (Creature -> Creature) -> Item -> Creature -> World -> World
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overCID f _ cr = cWorld . lWorld . creatures . ix (_crID cr) %~ f
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+10
-10
@@ -72,19 +72,19 @@ showEquipItem eit = case eit of
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itemNumberDisplay :: Creature -> ComposedItem -> [String]
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itemNumberDisplay :: Creature -> ComposedItem -> [String]
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itemNumberDisplay cr ci = case (ci ^. _2, itm ^?! itUse, itm ^. itType) of
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itemNumberDisplay cr ci = case (ci ^. _2, itm ^?! itUse, itm ^. itType) of
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(_,_,EQUIP WRIST_ECG) -> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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_ | EQUIP WRIST_ECG <- itm ^. itType
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(WeaponTargetingSF,_,_)
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-> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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-- (_,_,EQUIP WRIST_ECG) -> [displayPulse $ cr ^?! crType . avatarPulse . pulseProgress]
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-- (WeaponTargetingSF,_,_)
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_ | WeaponTargetingSF <- ci ^. _2
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-> [maybe "" (const "!TARG!") (itm ^? itTargeting . itTgPos . _Just)]
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-> [maybe "" (const "!TARG!") (itm ^? itTargeting . itTgPos . _Just)]
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_ | hasammo -> [maybe "" shortShow
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_ | hasammo -> [maybe "" shortShow
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$ itm ^? itConsumables . magLoadStatus . iaLoaded]
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$ itm ^? itConsumables . magLoadStatus . iaLoaded]
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(_,UseHeld{},_) -> []
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--(_,UseAttach (APInt i),_) -> [show i]
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-- (_,UseHotkey{_leftConsumption=lc},_) -> [showAutoRechargeProgress lc]
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_ | UseAttach (APInt i) <- itm ^. itUse -> [show i]
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(_,UseEquip{},_) -> mempty
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_ | UseScope OpticScope {_opticZoom = x} <- itm ^. itUse -> [shortShow x]
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(_,UseNothing,_) -> []
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-- (_,UseScope OpticScope {_opticZoom = x},_) -> [shortShow x]
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(_,UseAttach (APInt i),_) -> [show i]
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(_,_,_) -> mempty
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(_,UseAttach {},_) -> []
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(_,UseScope OpticScope {_opticZoom = x},_) -> [shortShow x]
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(_,UseBulletMod {},_) -> mempty
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where
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where
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itm = ci ^. _1
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itm = ci ^. _1
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hasammo = isJust $ itm ^? itConsumables . magLoadStatus . iaLoaded
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hasammo = isJust $ itm ^? itConsumables . magLoadStatus . iaLoaded
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@@ -29,9 +29,7 @@ torch =
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 10
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& itUse . heldAim . aimMuzzles . ix 0 . mzPos . _x .~ 10
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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& itAmmoSlots .~ singleAmmo ElectricalAmmo
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{- |
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{- | Sends out pulses that display walls. -}
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Sends out pulses that display walls.
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-}
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detector :: Detector -> Item
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detector :: Detector -> Item
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detector dt =
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detector dt =
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defaultHeldItem
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defaultHeldItem
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@@ -3704,14 +3704,14 @@ createBarrelSpark src/Dodge/Spark.hs 44;" f
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createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
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createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
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createForceField src/Dodge/ForceField.hs 7;" f
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createForceField src/Dodge/ForceField.hs 7;" f
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createGas src/Dodge/Gas.hs 8;" f
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createGas src/Dodge/Gas.hs 8;" f
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createHeadLamp src/Dodge/Euse.hs 160;" f
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createHeadLamp src/Dodge/Euse.hs 135;" f
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createItemYou src/Dodge/Inventory/Add.hs 95;" f
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createItemYou src/Dodge/Inventory/Add.hs 95;" f
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createLightMap src/Render.hs 26;" f
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createLightMap src/Render.hs 26;" f
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createNewArc src/Dodge/Tesla/Arc.hs 76;" f
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createNewArc src/Dodge/Tesla/Arc.hs 76;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createPathGrid src/Dodge/Room/Path.hs 21;" f
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createProjectile src/Dodge/HeldUse.hs 560;" f
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createProjectile src/Dodge/HeldUse.hs 560;" f
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createShell src/Dodge/Projectile/Create.hs 19;" f
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createShell src/Dodge/Projectile/Create.hs 19;" f
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createShieldWall src/Dodge/Euse.hs 135;" f
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createShieldWall src/Dodge/Euse.hs 110;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
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createWall src/Dodge/Wall/Create.hs 8;" f
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createWall src/Dodge/Wall/Create.hs 8;" f
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creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
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creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 10;" f
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@@ -3974,7 +3974,7 @@ doIntImp src/Dodge/CreatureEffect.hs 24;" f
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doInvEffect src/Dodge/ItEffect.hs 10;" f
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doInvEffect src/Dodge/ItEffect.hs 10;" f
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doItCrWdWd src/Dodge/WorldEffect.hs 44;" f
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doItCrWdWd src/Dodge/WorldEffect.hs 44;" f
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doItemTimeScroll src/Dodge/Update.hs 201;" f
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doItemTimeScroll src/Dodge/Update.hs 201;" f
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doItmCrWdWd src/Dodge/Euse.hs 23;" f
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doItmCrWdWd src/Dodge/Euse.hs 27;" f
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doLoop src/Loop.hs 60;" f
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doLoop src/Loop.hs 60;" f
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doMCrAc src/Dodge/CreatureEffect.hs 57;" f
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doMCrAc src/Dodge/CreatureEffect.hs 57;" f
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doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
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doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
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@@ -4564,7 +4564,6 @@ isCognizant src/Dodge/Creature/Perception.hs 105;" f
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isConnected src/Dodge/Inventory/Swap.hs 95;" f
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isConnected src/Dodge/Inventory/Swap.hs 95;" f
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isElectrical src/Dodge/Data/Damage.hs 42;" f
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isElectrical src/Dodge/Data/Damage.hs 42;" f
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isFrictionless src/Dodge/Creature/State.hs 448;" f
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isFrictionless src/Dodge/Creature/State.hs 448;" f
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isGas src/Dodge/Euse.hs 65;" f
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isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 169;" f
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isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 169;" f
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isInLnk src/Dodge/PlacementSpot.hs 160;" f
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isInLnk src/Dodge/PlacementSpot.hs 160;" f
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isJust' src/MaybeHelp.hs 29;" f
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isJust' src/MaybeHelp.hs 29;" f
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@@ -4997,8 +4996,8 @@ numTraversable src/TreeHelp.hs 183;" f
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obstacleColor src/Dodge/Debug/Picture.hs 227;" f
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obstacleColor src/Dodge/Debug/Picture.hs 227;" f
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obstructPathsCrossing src/Dodge/Path.hs 138;" f
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obstructPathsCrossing src/Dodge/Path.hs 138;" f
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oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
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oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
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onEquipWristShield src/Dodge/Euse.hs 84;" f
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onEquipWristShield src/Dodge/Euse.hs 59;" f
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onRemoveWristShield src/Dodge/Euse.hs 93;" f
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onRemoveWristShield src/Dodge/Euse.hs 68;" f
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onXY src/Geometry/Vector3D.hs 130;" f
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onXY src/Geometry/Vector3D.hs 130;" f
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oneH src/Dodge/Creature/Test.hs 95;" f
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oneH src/Dodge/Creature/Test.hs 95;" f
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openCursorAt src/Dodge/Render/HUD/Carte.hs 54;" f
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openCursorAt src/Dodge/Render/HUD/Carte.hs 54;" f
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@@ -5025,7 +5024,6 @@ orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
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outLink src/Dodge/RoomLink.hs 105;" f
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outLink src/Dodge/RoomLink.hs 105;" f
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outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
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outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
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outwardIntegers src/Dodge/Base.hs 159;" f
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outwardIntegers src/Dodge/Base.hs 159;" f
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overCID src/Dodge/Euse.hs 174;" f
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overCol src/Picture/Base.hs 308;" f
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overCol src/Picture/Base.hs 308;" f
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overColObj src/Shape.hs 271;" f
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overColObj src/Shape.hs 271;" f
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overColSH src/Shape.hs 239;" f
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overColSH src/Shape.hs 239;" f
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@@ -5353,7 +5351,7 @@ removeAmmoFromMag src/Dodge/HeldUse.hs 373;" f
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removeDot src/ShortShow.hs 30;" f
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removeDot src/ShortShow.hs 30;" f
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removeHotkey src/Dodge/Hotkey.hs 40;" f
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removeHotkey src/Dodge/Hotkey.hs 40;" f
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removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
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removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
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removeShieldWall src/Dodge/Euse.hs 153;" f
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removeShieldWall src/Dodge/Euse.hs 128;" f
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removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
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removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
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renderDataResizeUpdate src/Preload/Update.hs 26;" f
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renderDataResizeUpdate src/Preload/Update.hs 26;" f
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renderFlatLighting src/Render.hs 104;" f
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renderFlatLighting src/Render.hs 104;" f
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@@ -5571,7 +5569,7 @@ setViewDistance src/Dodge/Update/Camera.hs 227;" f
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setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
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setViewPos src/Dodge/Creature/ReaderUpdate.hs 61;" f
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setViewport src/Dodge/Render.hs 388;" f
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setViewport src/Dodge/Render.hs 388;" f
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setVol src/Dodge/Config/Update.hs 30;" f
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setVol src/Dodge/Config/Update.hs 30;" f
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setWristShieldPos src/Dodge/Euse.hs 101;" f
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setWristShieldPos src/Dodge/Euse.hs 76;" f
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setupConLoop src/Loop.hs 102;" f
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setupConLoop src/Loop.hs 102;" f
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setupConLoop' src/Loop.hs 192;" f
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setupConLoop' src/Loop.hs 192;" f
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setupEBO src/Shader/Compile.hs 188;" f
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setupEBO src/Shader/Compile.hs 188;" f
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@@ -5603,7 +5601,7 @@ shellCollisionEffect src/Dodge/Projectile/Update.hs 48;" f
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shellMag src/Dodge/Item/Ammo.hs 61;" f
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shellMag src/Dodge/Item/Ammo.hs 61;" f
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shellShape src/Dodge/Projectile/Draw.hs 27;" f
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shellShape src/Dodge/Projectile/Draw.hs 27;" f
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shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
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shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
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shieldWall src/Dodge/Euse.hs 115;" f
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shieldWall src/Dodge/Euse.hs 90;" f
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shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
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shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
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shiftChildren src/Dodge/Tree/Compose.hs 43;" f
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shiftChildren src/Dodge/Tree/Compose.hs 43;" f
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shiftDraw src/Dodge/Render/ShapePicture.hs 67;" f
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shiftDraw src/Dodge/Render/ShapePicture.hs 67;" f
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@@ -5900,7 +5898,7 @@ toV3 src/Geometry/Data.hs 38;" f
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toV4 src/Geometry/Data.hs 40;" f
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toV4 src/Geometry/Data.hs 40;" f
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toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f
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toggleCombineInv src/Dodge/DisplayInventory.hs 35;" f
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toggleCommand src/Dodge/Terminal.hs 196;" f
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toggleCommand src/Dodge/Terminal.hs 196;" f
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toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 48;" f
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toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 49;" f
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toggleJust src/MaybeHelp.hs 41;" f
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toggleJust src/MaybeHelp.hs 41;" f
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toggleMap src/Dodge/Update/Input/InGame.hs 547;" f
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toggleMap src/Dodge/Update/Input/InGame.hs 547;" f
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toggleTweakInv src/Dodge/Update/Input/InGame.hs 560;" f
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toggleTweakInv src/Dodge/Update/Input/InGame.hs 560;" f
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@@ -5972,9 +5970,7 @@ truncFaces src/Polyhedra/Geodesic.hs 53;" f
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truncate src/Polyhedra/Geodesic.hs 38;" f
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truncate src/Polyhedra/Geodesic.hs 38;" f
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trunkDepth src/TreeHelp.hs 161;" f
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trunkDepth src/TreeHelp.hs 161;" f
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tryAssignHotkey src/Dodge/Creature/YourControl.hs 94;" f
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tryAssignHotkey src/Dodge/Creature/YourControl.hs 94;" f
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tryAttachBulletBelt src/Dodge/Euse.hs 41;" f
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tryAttachItems src/Dodge/Item/Grammar.hs 21;" f
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tryAttachItems src/Dodge/Item/Grammar.hs 21;" f
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tryChargeBattery src/Dodge/Euse.hs 44;" f
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tryCombine src/Dodge/Update/Input/InGame.hs 569;" f
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tryCombine src/Dodge/Update/Input/InGame.hs 569;" f
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tryDropSelected src/Dodge/Update/Input/InGame.hs 114;" f
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tryDropSelected src/Dodge/Update/Input/InGame.hs 114;" f
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tryGetChannel src/Sound.hs 96;" f
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tryGetChannel src/Sound.hs 96;" f
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@@ -5987,7 +5983,6 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
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tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
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tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
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tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
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tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
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trySeedFromClipboard src/Dodge/Menu.hs 88;" f
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trySeedFromClipboard src/Dodge/Menu.hs 88;" f
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trySiphonFuel src/Dodge/Euse.hs 47;" f
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trySpinByCID src/Dodge/Projectile/Update.hs 95;" f
|
trySpinByCID src/Dodge/Projectile/Update.hs 95;" f
|
||||||
trySynthBullet src/Dodge/Creature/State.hs 194;" f
|
trySynthBullet src/Dodge/Creature/State.hs 194;" f
|
||||||
tryUseParent src/Dodge/Creature/State.hs 187;" f
|
tryUseParent src/Dodge/Creature/State.hs 187;" f
|
||||||
@@ -6158,12 +6153,12 @@ useBreakListsLinkTest src/Dodge/Item/Grammar.hs 35;" f
|
|||||||
useBulletPayload src/Dodge/Bullet.hs 96;" f
|
useBulletPayload src/Dodge/Bullet.hs 96;" f
|
||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useE src/Dodge/Euse.hs 30;" f
|
useE src/Dodge/Euse.hs 34;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 476;" f
|
useGasParams src/Dodge/HeldUse.hs 476;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 54;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 54;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 266;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 266;" f
|
||||||
useMagShield src/Dodge/Euse.hs 70;" f
|
useMagShield src/Dodge/Euse.hs 45;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 7;" f
|
usePayload src/Dodge/Payload.hs 7;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 621;" f
|
useRewindGun src/Dodge/HeldUse.hs 621;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user