Start moving item records out into functions
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@@ -19,7 +19,7 @@ bangRod :: Item
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bangRod =
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defaultBulletWeapon
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& itUse . heldParams . rifling .~ ConstFloat 1
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& itUse . heldParams . recoil .~ 50
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-- & itUse . heldParams . recoil .~ 50
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& itUse . heldParams . torqueAfter .~ 0.3
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& itUse . heldParams . bulGunSound ?~ (bangEchoS,0)
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& itUse . heldDelay . rateMax .~ 12
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@@ -39,7 +39,7 @@ elephantGun =
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& itType .~ HELD ELEPHANTGUN
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
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& itUse . heldParams . recoil .~ 50
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-- & itUse . heldParams . recoil .~ 50
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amr :: Item
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amr =
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