Add more procedural girders
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@@ -93,7 +93,7 @@ girderV
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-> Float -- ^ distance between cross bars
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-> Float -- ^ width
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-> Point2 -> Point2 -> Shape
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girderV h d w x y = colorSH red $ mconcat $
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girderV h d w x y = mconcat $
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[ thinHighBar h xt yt
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, thinHighBar h xb yb
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]
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