Add lights to buttons, cleanup

This commit is contained in:
2021-11-02 19:38:22 +00:00
parent 9eda8c81a9
commit 59f43a3602
25 changed files with 356 additions and 349 deletions
+4 -6
View File
@@ -2,12 +2,10 @@
{- Rooms that contain two doors and a switch alternating both. -}
module Dodge.Room.Airlock where
import Dodge.Room.Data
import Dodge.LightSources.Fitting
import Dodge.Room.Placement
import Dodge.Placements
import Dodge.Room.Foreground
import Dodge.Default.Room
import Dodge.Data
import Dodge.Placements
import Dodge.LevelGen.Data
import Dodge.LevelGen.Switch
import Dodge.RandomHelp
@@ -30,7 +28,7 @@ airlock0 = defaultRoom
[Placement (PS (V2 (-35) 50) (negate $ pi/2) $ PutButton $ makeSwitch col red id id)
$ \btid -> Just $ putDoubleDoorThen False col (not . cond' btid) (V2 (-1) 20) (V2 41 20) 2
$ Just $ putDoubleDoorThen False col (cond' btid) (V2 (-1) 80) (V2 41 80) 2 Nothing
,mountedLightI 70 (V2 (-2) 30) (V2 (-2) 70)
,mountLightI 70 (V2 (-2) 30) (V2 (-2) 70)
,sps0 $ PutForeground $ thinHighBar 75 (V2 40 50) (V2 (-1) 50)
]
, _rmBound = [rectNSWE 75 15 0 40]
@@ -65,7 +63,7 @@ airlock90 = defaultRoom
, _rmPS =
[ Placement (PS (V2 120 120) (3 * pi/4) (PutButton $ makeSwitch col red id id))
$ \btid -> jsps (V2 5 5) 0 $ PutDoor col (cond btid) pss
,mountedLightV (V2 20 20) (V3 70 70 50)
,mountLightV (V2 20 20) (V3 70 70 50)
]
, _rmBound =
[map toV2 [ (10,10)
@@ -94,7 +92,7 @@ airlockCrystal = defaultRoom
[ Placement (PS (V2 145 70) (pi/2) (PutButton $ makeSwitch col red id id))
$ \btid -> jsps0 $ PutDoor col (cond btid) pss
, crystalLine (V2 0 70) (V2 40 70)
, mountedLightV (V2 150 70) (V3 110 70 70)
, mountLightV (V2 150 70) (V3 110 70 70)
]
, _rmBound =
[ ]