Add lights to buttons, cleanup
This commit is contained in:
@@ -7,13 +7,12 @@ import Geometry
|
||||
import Dodge.Default.Room
|
||||
import Dodge.Room.Data
|
||||
import Dodge.Room.Link
|
||||
import Dodge.Room.Placement
|
||||
import Dodge.Placements
|
||||
import Dodge.Room.Corridor
|
||||
import Dodge.LevelGen.Data
|
||||
--import Dodge.RandomHelp
|
||||
import Dodge.Creature
|
||||
import Dodge.Layout.Tree.Polymorphic
|
||||
import Dodge.LightSources.Fitting
|
||||
|
||||
import Data.Tree
|
||||
import Control.Monad.State
|
||||
@@ -43,7 +42,7 @@ litCorridor90 = do
|
||||
]
|
||||
, _rmPS =
|
||||
[ sPS (V2 20 (h-5)) 0 putLamp
|
||||
, mountedLightI 70 (V2 0 (0.4*h)) (V2 40 (0.4*h))
|
||||
, mountLightI 70 (V2 0 (0.4*h)) (V2 40 (0.4*h))
|
||||
, windowLine (V2 0 (h-20)) (V2 40 (h-20))
|
||||
, sPS (V2 (-50) (h-85)) 0 putLamp
|
||||
, windowLine (V2 (-40) (h-60)) (V2 (-40) (h-100))
|
||||
@@ -76,6 +75,6 @@ blockedCorridor = do
|
||||
let plmnts =
|
||||
[sPS (V2 20 40) r $ PutBlock [5,5,5] (V4 (150/256) ( 75/256) 0 ( 250/256))
|
||||
$ reverse $ rectNSWE 10 (-10) (-10) 10
|
||||
,mountedLightI 55 (V2 0 15) (V2 40 15)
|
||||
,mountLightI 55 (V2 0 15) (V2 40 15)
|
||||
]
|
||||
sequence $ treeFromPost [] $ return $ Right $ set rmPS plmnts corridor
|
||||
|
||||
Reference in New Issue
Block a user