Add lights to buttons, cleanup
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@@ -6,9 +6,9 @@ import Dodge.Room.Link
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import Dodge.Room.Procedural
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import Dodge.Room.Foreground
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import Dodge.Room.Furniture
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import Dodge.Placements
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import Dodge.Layout.Tree.Polymorphic
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import Dodge.LevelGen.Data
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import Dodge.LightSources.Fitting
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import Dodge.Machine.Sensor
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import Geometry.Data
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import Color
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@@ -33,7 +33,7 @@ startRoom = do
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<$> randomiseOutLinks (shiftRoomBy (V2 (-20) (-20),0)
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$ roomRectAutoLinks w h & rmPS .~
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[ fground
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, mountedLightJ (V2 0 (h/3)) (V3 40 (h/3) 70)
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, mountLightJ (V2 0 (h/3)) (V3 40 (h/3) 70)
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, tankSquareEmboss4 (dim orange) 50 (h-60)
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, tankSquare (dim orange) 50 50
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, tankSquare (dim orange) 50 120
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