Move wall destruction
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@@ -323,10 +323,9 @@ drawDDATest w =
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g [_,b,_,d] = color blue $ thickLine 2 [b,d]
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g _ = undefined
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ps = zoneOfSeg 50 x y
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qs = map (zoneOfPoint 50) $ xIntercepts' 50 x y
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rs = map (zoneOfPoint 50) $ yIntercepts' 50 x y
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xs = xIntercepts' 50 x y
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-- xs' = xIntercepts' 50 x y
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qs = map (zoneOfPoint 50) $ xIntercepts 50 x y
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rs = map (zoneOfPoint 50) $ yIntercepts 50 x y
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xs = xIntercepts 50 x y
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drawWallSearchRays :: World -> Picture
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drawWallSearchRays w = foldMap (f . fst) $ allVisibleWalls w
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