Test of lock and key system
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@@ -19,8 +19,11 @@ data Annotation g
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| BossAno Creature
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| TreasureAno [Creature] [Item]
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| AnoApplyInt Int (Int -> State g (SubCompTree Room))
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| SetLabel Int (State g Room)
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| UseLabel Int (State g Room)
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| PassthroughLockKeyLists Int
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[(Int -> State g (SubCompTree Room), State g ItemIdentity)]
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[(ItemIdentity, State g (SubCompTree Room))]
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-- | SetLabel Int (State g Room)
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-- | UseLabel Int (State g Room)
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| ChainAnos [[Annotation g]]
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makeLenses ''Annotation
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