Test of lock and key system
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@@ -5,6 +5,7 @@ module Dodge.Floor
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) where
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import Geometry.Data
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import Dodge.Data
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import Dodge.LockAndKey
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import Dodge.Creature.State.Data
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import Dodge.Room
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import Dodge.Room
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@@ -35,6 +36,7 @@ import qualified Data.IntMap.Strict as IM
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initialAnoTree :: RandomGen g => Tree [Annotation g]
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initialAnoTree = padSucWithCorridors $ treeFromTrunk
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[[AnoApplyInt 0 startRoom]
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, [PassthroughLockKeyLists 2 lockRoomKeyItems itemRooms]
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, [AnoApplyInt 2 room2]
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, [AnoApplyInt 1 lasSensorTurretTest]
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-- ,[ChainAnos
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