Add looping sound, add sound to terminals
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@@ -26,7 +26,9 @@ updatePressedButtons pkeys w
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& cameraRot -~ rotation
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| otherwise = w
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where
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inTopInv = _hudElement (_hud w) == DisplayInventory NoSubInventory
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inTopInv = case _hudElement (_hud w) of
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DisplayInventory NoSubInventory -> True
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_ -> False
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lbPressed = ButtonLeft `S.member` pkeys
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rbPressed = ButtonRight `S.member` pkeys
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mbPressed = ButtonMiddle `S.member` pkeys
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