Fix bug in flame wall damages, cleanup
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@@ -5,15 +5,17 @@
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module Dodge.Data.EnergyBall.Type where
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import Control.Lens
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import Data.Aeson
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import Data.Aeson.TH
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data EnergyBallType
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= FlamingBall
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| FlameletBall Float
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| FlameletBall {_fbSize :: Float, _fbRot :: Float}
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| ElectricalBall
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| ExplosiveBall
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| FlashBall
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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makeLenses ''EnergyBallType
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deriveJSON defaultOptions ''EnergyBallType
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