Start to create debug datatypes

This commit is contained in:
2023-03-29 11:35:39 +01:00
parent 2c13f52ce8
commit 5b5ed519dd
5 changed files with 20 additions and 62 deletions
-20
View File
@@ -5,40 +5,20 @@ module Dodge.Render.ShapePicture (
import Control.Lens
import Control.Monad (guard)
import Data.Foldable
import qualified Data.Graph.Inductive as FGL
import qualified Data.Map.Strict as M
import Data.Maybe
import qualified Data.Set as Set
import Dodge.Base
import Dodge.Creature.Picture
import Dodge.Creature.Picture.Awareness
import Dodge.Data.Universe
import Dodge.Debug.Picture
import Dodge.Draw
import Dodge.Flare
import Dodge.GameRoom
import Dodge.Graph
import Dodge.Path
import Dodge.Picture.SizeInvariant
import Dodge.RadarBlip
import Dodge.Render.InfoBox
import Dodge.Render.List
import Dodge.Render.Picture
import Dodge.ShortShow
import Dodge.SoundLogic.LoadSound
import Dodge.Viewpoints
import Dodge.Zoning
import Dodge.Zoning.Base
import Geometry
import Geometry.ConvexPoly
import qualified IntMapHelp as IM
import Padding
import Picture
import SDL (MouseButton (..))
import Shape
import ShapePicture
import ShortShow
import Sound.Data
worldSPic :: Configuration -> Universe -> SPic
worldSPic cfig u =