Start to create debug datatypes
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@@ -5,40 +5,20 @@ module Dodge.Render.ShapePicture (
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import Control.Lens
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import Control.Monad (guard)
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import Data.Foldable
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import qualified Data.Graph.Inductive as FGL
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import qualified Data.Set as Set
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import Dodge.Base
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import Dodge.Creature.Picture
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import Dodge.Creature.Picture.Awareness
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import Dodge.Data.Universe
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import Dodge.Debug.Picture
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import Dodge.Draw
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import Dodge.Flare
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import Dodge.GameRoom
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import Dodge.Graph
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import Dodge.Path
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import Dodge.Picture.SizeInvariant
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import Dodge.RadarBlip
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import Dodge.Render.InfoBox
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import Dodge.Render.List
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import Dodge.Render.Picture
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import Dodge.ShortShow
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import Dodge.SoundLogic.LoadSound
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import Dodge.Viewpoints
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import Dodge.Zoning
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import Dodge.Zoning.Base
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import Geometry
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import Geometry.ConvexPoly
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import qualified IntMapHelp as IM
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import Padding
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import Picture
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import SDL (MouseButton (..))
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import Shape
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import ShapePicture
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import ShortShow
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import Sound.Data
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worldSPic :: Configuration -> Universe -> SPic
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worldSPic cfig u =
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