Cleanup, work towards allowing for placements to interact across rooms
This commit is contained in:
@@ -10,6 +10,7 @@ module Dodge.Room.Procedural
|
||||
, makeGrid
|
||||
) where
|
||||
import Dodge.Data
|
||||
import Dodge.Placement.Shift
|
||||
import Dodge.Default.Wall
|
||||
import Dodge.PlacementSpot
|
||||
import Dodge.Placement.Instance
|
||||
@@ -23,7 +24,6 @@ import Dodge.Item.Equipment
|
||||
import Dodge.Room.Foreground
|
||||
import Dodge.Item.Weapon
|
||||
import Dodge.RandomHelp
|
||||
import Dodge.Placement.PlaceSpot
|
||||
import Dodge.LevelGen.Data
|
||||
import Dodge.LevelGen.Switch
|
||||
import Dodge.Creature
|
||||
|
||||
Reference in New Issue
Block a user