Continue work on chasm rooms
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@@ -62,6 +62,9 @@ data PSType
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| PutNothing
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| PutID {_putID :: Int}
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| PutChasm {_putChasmPoly :: [Point2]}
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| PutLabel {_putLabel :: String} -- currently not actually put anywhere
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-- just used for later inspection as top level
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-- of a continuing placement in a room placement list
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instance ShortShow PSType where
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shortShow PutCrit {} = "PutCrit"
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@@ -86,6 +89,7 @@ instance ShortShow PSType where
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shortShow PutNothing = "PutNothing"
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shortShow PutID {} = "PutID"
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shortShow PutChasm {} = "PutChasm"
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shortShow PutLabel {} = "PutLabel"
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-- maybe there is a monadic implementation of this?
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-- add room effect for any placement spot?
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