Stop bullets drawing over extended top of walls
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@@ -724,9 +724,6 @@ crInPolygon cr xs = errorPointInPolygon 3 (_crPos cr) xs
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onLayer :: Layer -> Picture -> Picture
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onLayer l = setDepth $ 1 - fromIntegral (levLayer l) / 100
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--onLayer :: Layer -> Picture -> [(Picture, [Int])]
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--onLayer l p = [(p, [levLayer l])]
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onLayerL :: [Int] -> Picture -> Picture
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onLayerL is = setDepth (1 - (sum $ zipWith (/) (map fromIntegral is) $ map (\x->100**x) [1..]))
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