Work on rocket/grenade launcher
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@@ -27,11 +27,12 @@ data ProjectileHoming
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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data ProjectileUpdate
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= ThrustPU {_pjuStart :: Int, _pjuEnd :: Int}
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= ThrustPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuSmokeless :: Bool}
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| StartSpinPU {_pjuTime :: Int, _pjuCID :: Int, _pjuSpinAmound :: Int}
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| RemoteDirectionPU {_pjuStart :: Int, _pjuEnd :: Int, _pjuControllerID :: ProjectileHoming}
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| ReduceSpinPU {_pjuReduceSpin :: Float}
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| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt), _pjuTimer :: Int}
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| DestroyPU {_pjuScreenID :: Maybe (NewInt ItmInt)
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,_pjuTimer :: Int}
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| TimePU
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| CollisionEffectPU {_pjuControlID :: Maybe (NewInt ItmInt)
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,_pjuDetonatorID :: Maybe (NewInt ItmInt)
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