Working element buffer object

This commit is contained in:
2021-09-20 12:36:35 +01:00
parent c605ac74ff
commit 5cbcbec101
22 changed files with 242 additions and 212 deletions
+3 -3
View File
@@ -8,7 +8,7 @@ import Dodge.Default
import Dodge.SoundLogic
import Dodge.SoundLogic.LoadSound
import Shape
import ShapePicture
--import ShapePicture
import Dodge.Item.Draw
import Picture
@@ -22,8 +22,8 @@ medkit i = defaultConsumable
, _itMaxStack = 9
, _itAmount = 1
, _cnEffect = heal i
, _itFloorPict = SPic emptySH $ setLayer 0 . onLayer FlItLayer . color blue $ circleSolid 3
, _itEquipPict = pictureItem $ SPic emptySH $ color blue $ circleSolid 3
, _itFloorPict = (,) emptySH $ setLayer 0 . onLayer FlItLayer . color blue $ circleSolid 3
, _itEquipPict = pictureItem $ (,) emptySH $ color blue $ circleSolid 3
, _itID = Nothing
}