Stun turret turn with electrical damage
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@@ -72,10 +72,7 @@ makeFlameExplosionAt p w
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-- the ( Nthing :: Maybe Int ) here is "maybe" a creature id that the
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-- particle passes through for the first frame of its existence
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makeExplosionAt
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:: Point2 -- ^ Position
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-> World
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-> World
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makeExplosionAt :: Point2 -> World -> World
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makeExplosionAt p w
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= soundMultiFrom [Explosion 0,Explosion 1] p bangS Nothing
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. addFlames
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