Small optimisations

This commit is contained in:
jgk
2021-07-22 13:27:23 +02:00
parent 315cf780bf
commit 5d2dde6f35
5 changed files with 42 additions and 27 deletions
+14 -1
View File
@@ -18,6 +18,7 @@ import Geometry
--import Picture
import qualified IntMapHelp as IM
import Data.Foldable
import Control.Lens
--import Control.Monad.State
--import Data.List
@@ -88,7 +89,19 @@ wallsOnCirc p r = IM.filter f
f wl = uncurry circOnSeg (_wlLine wl) p r
wallsOnScreen :: World -> IM.IntMap Wall
wallsOnScreen w = wallsNearZones (zoneOfScreen w) w
wallsOnScreen w -- = wallsNearZones (zoneOfScreen w) w
= foldl' (flip $ IM.union . \i -> innerFold (f i (_wallsZone w))) IM.empty xs
where
innerFold m = foldl' (flip $ IM.union . \ j -> f j m) IM.empty ys
f i m = case IM.lookup i m of
Just val -> val
_ -> IM.empty
(x,y) = zoneOfPoint $ _cameraCenter w
n = ceiling (wh / (_cameraZoom w * zoneSize))
wh = max (getWindowX w) (getWindowY w)
xs = [x - n .. x + n]
ys = [y - n .. y + n]
allWalls :: World -> IM.IntMap Wall
allWalls w = IM.unions $ concatMap IM.elems $ IM.elems $ _wallsZone w