Work on distortion shaders

This commit is contained in:
2025-11-14 22:28:22 +00:00
parent 60a2054cd5
commit 5dfc97a683
4 changed files with 15 additions and 19 deletions
-2
View File
@@ -157,7 +157,6 @@ preloadRender = do
fboLightingName <- setupFramebufferGivenStencil rboBaseBloomName
framebuf2 <- newTextureFramebuffer
framebuf3 <- newTextureFramebuffer
fboHalf1Name <- newTextureFramebuffer
fboHalf2Name <- newTextureFramebuffer
@@ -186,7 +185,6 @@ preloadRender = do
, _bloomBlurShader = bloomBlurShad
, _barrelShader = barrelShad
, _fbo2 = framebuf2
, _fbo3 = framebuf3
, _fboHalf1 = fboHalf1Name
, _fboHalf2 = fboHalf2Name
, _fboLighting = fboLightingName