Commit towards merge
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+2
-1
@@ -174,7 +174,7 @@ data ScreenLayer
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, _scOptionFlag :: OptionScreenFlag
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}
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| ColumnsScreen String [(String,String)]
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| InputScreen String
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| InputScreen String String
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| WaitScreen
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{ _scWaitMessage :: Universe -> String
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, _scWaitTime :: Int
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@@ -616,6 +616,7 @@ data ItemParams
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, _shellThrustDelay :: Int
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}
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| Refracting {_phaseV :: Float}
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| Traction {_power :: Point2}
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| BulletShooter -- this should possibly be moved into ammo type
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{ _muzVel :: Float
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, _rifling :: Float
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