Cleanup shadows

This commit is contained in:
2025-11-12 22:54:43 +00:00
parent cdf998a1e2
commit 5e9d337288
11 changed files with 118 additions and 428 deletions
+75 -76
View File
@@ -92,7 +92,6 @@ BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 178;" C
BLOWTORCH src/Dodge/Data/Item/Combine.hs 165;" C
BLUE src/Color/Data.hs 14;" C
BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 148;" C
BOType src/Shader/Data.hs 86;" t
BQuad src/Geometry/Bezier.hs 9;" t
BRAINHAT src/Dodge/Data/Item/Combine.hs 125;" C
BULLETBELTBRACER src/Dodge/Data/Item/Combine.hs 133;" C
@@ -435,7 +434,7 @@ FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
Flee src/Dodge/Data/ActionPlan.hs 143;" C
Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatBO src/Shader/Data.hs 88;" t
FloatBO src/Shader/Data.hs 86;" t
FloatConst src/Dodge/Data/FloatFunction.hs 15;" C
FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C
FloatFOV src/Dodge/Data/FloatFunction.hs 11;" C
@@ -989,7 +988,7 @@ PosInf src/Dodge/Data/CardinalPoint.hs 44;" C
PosRooms src/Dodge/Tree/Shift.hs 28;" t
Posture src/Dodge/Data/Creature/Stance.hs 33;" t
PreloadData src/Data/Preload.hs 10;" t
PrimitiveMode src/Shader/Data.hs 110;" t
PrimitiveMode src/Shader/Data.hs 108;" t
PrintMaterial src/Dodge/Data/AmmoType.hs 12;" C
Prison src/Dodge/Data/Scenario.hs 65;" C
Projectile src/Dodge/Data/Projectile.hs 15;" t
@@ -1117,7 +1116,7 @@ SPEEDLEGS src/Dodge/Data/Item/Combine.hs 129;" C
SPRING src/Dodge/Data/Item/Combine.hs 53;" C
SPic src/ShapePicture/Data.hs 7;" t
SQUARE src/Dodge/Data/GenParams.hs 18;" C
SSBO src/Shader/Data.hs 99;" t
SSBO src/Shader/Data.hs 97;" t
SString src/ShortShow.hs 16;" C
ST src/Dodge/Data/MetaTree.hs 20;" C
STEELDRUM src/Dodge/Data/Item/Combine.hs 58;" C
@@ -1151,7 +1150,7 @@ SetLSCol src/Dodge/Data/WorldEffect.hs 24;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 22;" C
ShadNum src/Picture/Data.hs 33;" t
Shader src/Shader/Data.hs 51;" t
ShaderTexture src/Shader/Data.hs 105;" t
ShaderTexture src/Shader/Data.hs 103;" t
ShadowFidelity src/Shape/Data.hs 19;" t
ShadowRendering src/Dodge/Data/Config.hs 103;" t
Shape src/Shape/Data.hs 48;" t
@@ -1349,7 +1348,7 @@ TwoHandUnder src/Dodge/Data/AimStance.hs 11;" C
Typical src/Shape/Data.hs 31;" C
UNDERBARRELSLOT src/Dodge/Data/Item/Combine.hs 97;" C
UNIGATE src/Dodge/Data/Item/Combine.hs 30;" C
UintBO src/Shader/Data.hs 94;" t
UintBO src/Shader/Data.hs 92;" t
UnderBarrelPlatformSF src/Dodge/Data/ComposedItem.hs 16;" C
UnderBarrelSlotSF src/Dodge/Data/ComposedItem.hs 15;" C
UnderGround src/Dodge/Data/Scenario.hs 78;" C
@@ -1459,7 +1458,6 @@ WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
West src/Dodge/Data/CardinalPoint.hs 10;" C
West8 src/Dodge/Data/CardinalPoint.hs 34;" C
WindowPoss src/Shader/Data.hs 86;" C
WlID src/Dodge/Data/CrWlID.hs 10;" C
Wood src/Dodge/Data/Material.hs 11;" C
World src/Dodge/Data/World.hs 34;" t
@@ -1538,9 +1536,6 @@ _bmPoints src/Dodge/Data/Beam.hs 22;" f
_bmPos src/Dodge/Data/Beam.hs 18;" f
_bmRange src/Dodge/Data/Beam.hs 24;" f
_bmType src/Dodge/Data/Beam.hs 27;" f
_boName src/Shader/Data.hs 89;" f
_boPtr src/Shader/Data.hs 90;" f
_boType src/Shader/Data.hs 91;" f
_boffEff src/Dodge/Data/Button.hs 21;" f
_bonEff src/Dodge/Data/Button.hs 20;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 46;" f
@@ -1593,8 +1588,8 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
_ceSideEffect src/Dodge/Data/Universe.hs 66;" f
_ceString src/Dodge/Data/Universe.hs 67;" f
_ceilingStencilShader src/Data/Preload/Render.hs 18;" f
_chasmShader src/Data/Preload/Render.hs 53;" f
_chasmVBO src/Data/Preload/Render.hs 52;" f
_chasmShader src/Data/Preload/Render.hs 54;" f
_chasmVBO src/Data/Preload/Render.hs 53;" f
_chasms src/Dodge/Data/CWorld.hs 33;" f
_ciFilter src/Dodge/Data/HUD.hs 25;" f
_ciInvIDs src/Dodge/Data/Combine.hs 9;" f
@@ -1623,8 +1618,8 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
_clickWorldPos src/Dodge/Data/Input.hs 44;" f
_closeButtons src/Dodge/Data/HUD.hs 36;" f
_closeItems src/Dodge/Data/HUD.hs 35;" f
_cloudShader src/Data/Preload/Render.hs 57;" f
_cloudVBO src/Data/Preload/Render.hs 56;" f
_cloudShader src/Data/Preload/Render.hs 58;" f
_cloudVBO src/Data/Preload/Render.hs 57;" f
_clouds src/Dodge/Data/LWorld.hs 96;" f
_colorBlurShader src/Data/Preload/Render.hs 26;" f
_coolEnd src/Dodge/Data/TriggerType.hs 17;" f
@@ -1754,7 +1749,7 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
_dtRight src/Dodge/Data/DoubleTree.hs 29;" f
_dtValue src/Dodge/Data/DoubleTree.hs 29;" f
_dummyVAO src/Data/Preload/Render.hs 60;" f
_dummyVAO src/Data/Preload/Render.hs 61;" f
_dusts src/Dodge/Data/LWorld.hs 97;" f
_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
_ebPos src/Dodge/Data/EnergyBall.hs 17;" f
@@ -1783,9 +1778,12 @@ _flames src/Dodge/Data/LWorld.hs 105;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 129;" f
_flares src/Dodge/Data/LWorld.hs 108;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
_flboName src/Shader/Data.hs 87;" f
_flboPtr src/Shader/Data.hs 88;" f
_flboStride src/Shader/Data.hs 89;" f
_floorItems src/Dodge/Data/LWorld.hs 127;" f
_floorShader src/Data/Preload/Render.hs 51;" f
_floorVBO src/Data/Preload/Render.hs 50;" f
_floorShader src/Data/Preload/Render.hs 52;" f
_floorVBO src/Data/Preload/Render.hs 51;" f
_foreShapes src/Dodge/Data/LWorld.hs 132;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1907,10 +1905,10 @@ _ldtRight src/Dodge/Data/DoubleTree.hs 35;" f
_ldtValue src/Dodge/Data/DoubleTree.hs 33;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 115;" f
_lightSources src/Dodge/Data/LWorld.hs 133;" f
_lightUBO src/Data/Preload/Render.hs 45;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
_lightingLineShadowShader src/Data/Preload/Render.hs 15;" f
_lightingTextureShader src/Data/Preload/Render.hs 17;" f
_lightingWallShadShader src/Data/Preload/Render.hs 14;" f
_lights src/Dodge/Data/LWorld.hs 134;" f
_linearShockwaves src/Dodge/Data/LWorld.hs 116;" f
_linkGapEW src/Dodge/Data/Room.hs 36;" f
@@ -2191,7 +2189,7 @@ _scOptions src/Dodge/Data/Universe.hs 84;" f
_scPositionedMenuOption src/Dodge/Data/Universe.hs 86;" f
_scSelectionList src/Dodge/Data/Universe.hs 88;" f
_scTitle src/Dodge/Data/Universe.hs 83;" f
_screenTextureVAO src/Data/Preload/Render.hs 59;" f
_screenTextureVAO src/Data/Preload/Render.hs 60;" f
_scrollAmount src/Dodge/Data/Input.hs 40;" f
_scrollItemID src/Dodge/Data/World.hs 68;" f
_scrollItemID src/Dodge/Data/World.hs 77;" f
@@ -2218,6 +2216,7 @@ _sfShadowImportance src/Shape/Data.hs 40;" f
_sfSize src/Shape/Data.hs 41;" f
_sfType src/Shape/Data.hs 37;" f
_sfVs src/Shape/Data.hs 38;" f
_shadWallShader src/Data/Preload/Render.hs 14;" f
_shaderPrimitive src/Shader/Data.hs 53;" f
_shaderUINT src/Shader/Data.hs 52;" f
_shaderVAO src/Shader/Data.hs 54;" f
@@ -2267,8 +2266,8 @@ _ssItems src/Dodge/Data/SelectionList.hs 30;" f
_ssOffset src/Dodge/Data/SelectionList.hs 31;" f
_ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
_ssShownLength src/Dodge/Data/SelectionList.hs 33;" f
_ssboName src/Shader/Data.hs 100;" f
_ssboPtr src/Shader/Data.hs 101;" f
_ssboName src/Shader/Data.hs 98;" f
_ssboPtr src/Shader/Data.hs 99;" f
_strideAmount src/Dodge/Data/Creature/Stance.hs 23;" f
_strideLength src/Dodge/Data/Creature/Stance.hs 18;" f
_stuckCrID src/Dodge/Data/Projectile.hs 48;" f
@@ -2302,7 +2301,7 @@ _terminals src/Dodge/Data/LWorld.hs 122;" f
_teslaArcs src/Dodge/Data/LWorld.hs 110;" f
_testFloat src/Dodge/Data/World.hs 42;" f
_textInput src/Dodge/Data/Input.hs 46;" f
_textureObject src/Shader/Data.hs 106;" f
_textureObject src/Shader/Data.hs 104;" f
_tiText src/Dodge/Data/Terminal/Status.hs 14;" f
_tileArrayZ src/Data/Tile.hs 24;" f
_tilePoly src/Data/Tile.hs 17;" f
@@ -2352,15 +2351,15 @@ _uScope src/Dodge/Data/Item/Use.hs 34;" f
_uValue src/Dodge/Data/Item/Use.hs 33;" f
_uaParams src/Dodge/Data/Item/Use.hs 30;" f
_ubMod src/Dodge/Data/Item/Use.hs 35;" f
_uiboName src/Shader/Data.hs 95;" f
_uiboPtr src/Shader/Data.hs 96;" f
_uiboName src/Shader/Data.hs 93;" f
_uiboPtr src/Shader/Data.hs 94;" f
_unCombEdge src/Dodge/Combine/Graph.hs 30;" f
_unCombNode src/Dodge/Combine/Graph.hs 23;" f
_unFBO src/Shader/Data.hs 57;" f
_unNInt src/NewInt.hs 16;" f
_unNIntMap src/NewInt.hs 22;" f
_unNIntSet src/NewInt.hs 19;" f
_unPrimitiveMode src/Shader/Data.hs 110;" f
_unPrimitiveMode src/Shader/Data.hs 108;" f
_unPutCrit src/Dodge/Data/GenWorld.hs 32;" f
_unST src/Dodge/Data/MetaTree.hs 20;" f
_unTO src/Shader/Data.hs 59;" f
@@ -2400,7 +2399,7 @@ _vaType src/Shader/Data.hs 68;" f
_vaoName src/Shader/Data.hs 64;" f
_vboName src/Shader/Data.hs 80;" f
_vboPtr src/Shader/Data.hs 81;" f
_vboShapes src/Data/Preload/Render.hs 49;" f
_vboShapes src/Data/Preload/Render.hs 50;" f
_vboVertexBytes src/Shader/Data.hs 82;" f
_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
@@ -2423,13 +2422,13 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
_wallDamages src/Dodge/Data/LWorld.hs 119;" f
_wallVBO src/Data/Preload/Render.hs 55;" f
_wallVBO src/Data/Preload/Render.hs 56;" f
_walls src/Dodge/Data/LWorld.hs 118;" f
_wanID src/Dodge/Data/LWorld.hs 158;" f
_wanPos src/Dodge/Data/LWorld.hs 157;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f
_winVBO src/Data/Preload/Render.hs 54;" f
_winVBO src/Data/Preload/Render.hs 55;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Data/Config.hs 54;" f
_windowPullShader src/Data/Preload/Render.hs 21;" f
@@ -2588,7 +2587,7 @@ attachOnward src/Dodge/Tree/Compose.hs 95;" f
attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 75;" f
attribSize src/Shader/Compile.hs 310;" f
attribSize src/Shader/Compile.hs 320;" f
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 488;" f
autoCrit src/Dodge/Creature/AutoCrit.hs 10;" f
@@ -2642,7 +2641,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
bgunSound src/Dodge/HeldUse.hs 514;" f
bindFBO src/Render.hs 270;" f
bindFBO src/Render.hs 248;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
blank src/Picture/Base.hs 59;" f
@@ -2698,7 +2697,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 499;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 454;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2754,7 +2753,7 @@ checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 70;" f
checkDeath' src/Dodge/Creature/Update.hs 73;" f
checkEndGame src/Dodge/Update.hs 766;" f
checkErrorGL src/Shader/Compile.hs 259;" f
checkErrorGL src/Shader/Compile.hs 267;" f
checkFBO src/Framebuffer/Check.hs 6;" f
checkGLError src/GLHelp.hs 14;" f
checkInvSlotsYou src/Dodge/Inventory/CheckSlots.hs 18;" f
@@ -2855,7 +2854,7 @@ compP2A src/Dodge/ShiftPoint.hs 11;" f
compactDraw src/Dodge/LevelGen.hs 94;" f
compactDraw' src/Dodge/LevelGen.hs 105;" f
compactDrawTree src/Dodge/LevelGen.hs 88;" f
compileAndCheckShader src/Shader/Compile.hs 281;" f
compileAndCheckShader src/Shader/Compile.hs 289;" f
composeNode src/Dodge/Tree/Compose.hs 76;" f
composeTree src/Dodge/Tree/Compose.hs 47;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 640;" f
@@ -2876,7 +2875,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 385;" f
cornerList src/Preload/Render.hs 249;" f
cornerList src/Preload/Render.hs 244;" f
corpseOrGib src/Dodge/Creature/Update.hs 111;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
@@ -3169,8 +3168,8 @@ doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDoorMount src/Dodge/Door.hs 30;" f
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 35;" f
doDrawing' src/Dodge/Render.hs 46;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1158;" f
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
@@ -3193,7 +3192,7 @@ doScopeZoom src/Dodge/Update/Scroll.hs 91;" f
doSectionSize src/Dodge/DisplayInventory.hs 211;" f
doSideEffects appDodge/Main.hs 125;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 172;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTestDrawing src/Dodge/Render.hs 41;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 129;" f
@@ -3503,7 +3502,7 @@ forceSpine src/StrictHelp.hs 4;" f
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
fpsText src/Dodge/Render/Picture.hs 59;" f
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 145;" f
frag src/Shader/Data.hs 113;" f
frag src/Shader/Data.hs 111;" f
freeShaderPointers' src/Shader.hs 37;" f
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
fromJust' src/MaybeHelp.hs 22;" f
@@ -3533,7 +3532,7 @@ generateGraphs src/Dodge/Menu.hs 149;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
generateLevelFromRoomList src/Dodge/Layout.hs 35;" f
generateWorldFromSeed src/Dodge/LevelGen.hs 17;" f
geom src/Shader/Data.hs 113;" f
geom src/Shader/Data.hs 111;" f
geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
@@ -3552,7 +3551,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 505;" f
getDistortions src/Dodge/Render.hs 466;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3703,7 +3702,7 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
initialRoomTree src/Dodge/Floor.hs 24;" f
initialWorld src/Dodge/Initialisation.hs 15;" f
initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 267;" f
initializeGLState src/Preload/Render.hs 262;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 205;" f
@@ -4021,7 +4020,7 @@ makeBlockDebris src/Dodge/Block/Debris.hs 36;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 979;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 132;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 134;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
makeColorTermLine src/Dodge/Terminal.hs 111;" f
makeColorTermPara src/Dodge/Terminal.hs 108;" f
@@ -4047,14 +4046,14 @@ makePathBetweenPs src/Dodge/Path.hs 87;" f
makePathUsing src/Dodge/Path.hs 51;" f
makePoisonExplosionAt src/Dodge/WorldEvent/Explosion.hs 24;" f
makeSelectionListPictures src/Dodge/Render/List.hs 66;" f
makeShaderEBO src/Shader/Compile.hs 53;" f
makeShaderProgram src/Shader/Compile.hs 245;" f
makeShaderUsingVAO src/Shader/Compile.hs 150;" f
makeShaderUsingVBO src/Shader/Compile.hs 69;" f
makeShaderVBO src/Shader/Compile.hs 32;" f
makeShaderEBO src/Shader/Compile.hs 54;" f
makeShaderProgram src/Shader/Compile.hs 253;" f
makeShaderUsingVAO src/Shader/Compile.hs 152;" f
makeShaderUsingVBO src/Shader/Compile.hs 70;" f
makeShaderVBO src/Shader/Compile.hs 33;" f
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 11;" f
makeShrapnelAt src/Dodge/Payload.hs 24;" f
makeSourcedShader src/Shader/Compile.hs 171;" f
makeSourcedShader src/Shader/Compile.hs 173;" f
makeSpark src/Dodge/Spark.hs 45;" f
makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f
makeSwitch src/Dodge/LevelGen/Switch.hs 38;" f
@@ -4329,7 +4328,7 @@ pincerP src/Dodge/Creature/Boid.hs 63;" f
pincerP' src/Dodge/Creature/Boid.hs 96;" f
pincerP'' src/Dodge/Creature/Boid.hs 106;" f
pincerP''' src/Dodge/Creature/Boid.hs 77;" f
pingPongBetween src/Render.hs 246;" f
pingPongBetween src/Render.hs 224;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 330;" f
@@ -4358,16 +4357,16 @@ playSoundAndUpdate src/Sound.hs 54;" f
playSoundQueue src/Sound.hs 132;" f
playSoundUnlessRewinding appDodge/Main.hs 118;" f
plusDecoration src/Dodge/Placement/TopDecoration.hs 35;" f
pmLineLoop src/Shader/Data.hs 118;" f
pmLineStrip src/Shader/Data.hs 118;" f
pmLines src/Shader/Data.hs 118;" f
pmLinesAdjacency src/Shader/Data.hs 118;" f
pmPatches src/Shader/Data.hs 118;" f
pmPoints src/Shader/Data.hs 118;" f
pmQuads src/Shader/Data.hs 118;" f
pmTriangleFan src/Shader/Data.hs 118;" f
pmTriangleStrip src/Shader/Data.hs 118;" f
pmTriangles src/Shader/Data.hs 118;" f
pmLineLoop src/Shader/Data.hs 116;" f
pmLineStrip src/Shader/Data.hs 116;" f
pmLines src/Shader/Data.hs 116;" f
pmLinesAdjacency src/Shader/Data.hs 116;" f
pmPatches src/Shader/Data.hs 116;" f
pmPoints src/Shader/Data.hs 116;" f
pmQuads src/Shader/Data.hs 116;" f
pmTriangleFan src/Shader/Data.hs 116;" f
pmTriangleStrip src/Shader/Data.hs 116;" f
pmTriangles src/Shader/Data.hs 116;" f
pnZoneSize src/Dodge/Zoning/Pathing.hs 26;" f
pointIfNotClose src/Dodge/LevelGen/StaticWalls/Deprecated.hs 68;" f
pointInCircle src/Geometry.hs 209;" f
@@ -4449,7 +4448,7 @@ powlistUpToN' src/Multiset.hs 12;" f
powlistUpToN'' src/Multiset.hs 31;" f
preCritStart src/Dodge/Room/Start.hs 83;" f
prePos src/Quaternion.hs 64;" f
preloadRender src/Preload/Render.hs 31;" f
preloadRender src/Preload/Render.hs 32;" f
premapMaybe src/FoldlHelp.hs 26;" f
prependTwo src/Geometry.hs 177;" f
prettyDT src/Dodge/DoubleTree.hs 258;" f
@@ -4604,7 +4603,7 @@ renderDataResizeUpdate src/Preload/Update.hs 26;" f
renderFlatLighting src/Render.hs 107;" f
renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
renderLayer src/Render.hs 259;" f
renderLayer src/Render.hs 237;" f
renderLightingNoShadows src/Render.hs 48;" f
renderListAt src/Dodge/Render/List.hs 192;" f
renderShadows src/Render.hs 122;" f
@@ -4807,7 +4806,7 @@ setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 91;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 294;" f
setShaderSource src/Shader/Compile.hs 302;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
setSoundVolume src/Sound.hs 157;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
@@ -4816,29 +4815,29 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
setViewDistance src/Dodge/Update/Camera.hs 239;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 510;" f
setViewport src/Dodge/Render.hs 471;" f
setVol src/Dodge/Config.hs 47;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
setWristShieldPos src/Dodge/Euse.hs 38;" f
setupConLoop src/Loop.hs 103;" f
setupConLoop' src/Loop.hs 193;" f
setupEBO src/Shader/Compile.hs 192;" f
setupEBO src/Shader/Compile.hs 197;" f
setupFramebuffer2GivenStencil src/Framebuffer/Setup.hs 46;" f
setupFramebuffer3GivenStencil src/Framebuffer/Setup.hs 62;" f
setupFramebufferGivenStencil src/Framebuffer/Setup.hs 31;" f
setupLoop src/Loop.hs 30;" f
setupShadowFramebuffer src/Framebuffer/Setup.hs 24;" f
setupStaticVBOVAO src/Shader/Compile.hs 102;" f
setupVAOUsingVBO src/Shader/Compile.hs 183;" f
setupVBO src/Shader/Compile.hs 83;" f
setupVBOStatic src/Shader/Compile.hs 118;" f
setupVBOVAO src/Shader/Compile.hs 204;" f
setupVertexAttribPointer src/Shader/Compile.hs 228;" f
setupVertexAttribs src/Shader/Compile.hs 222;" f
setupStaticVBOVAO src/Shader/Compile.hs 103;" f
setupVAOUsingVBO src/Shader/Compile.hs 185;" f
setupVBO src/Shader/Compile.hs 84;" f
setupVBOStatic src/Shader/Compile.hs 120;" f
setupVBOVAO src/Shader/Compile.hs 209;" f
setupVertexAttribPointer src/Shader/Compile.hs 234;" f
setupVertexAttribs src/Shader/Compile.hs 228;" f
setupWorldBounds src/Dodge/Layout.hs 116;" f
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
shadVBOptr src/Shader.hs 40;" f
shaderTypeExt src/Shader/Compile.hs 176;" f
shaderTypeExt src/Shader/Compile.hs 178;" f
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
shapePoints src/Dodge/Room/Foreground.hs 144;" f
shapeVerxSize src/Shape/Parameters.hs 5;" f
@@ -5149,7 +5148,7 @@ toBinary src/Dodge/Inventory/SelectionList.hs 141;" f
toBothLnk src/Dodge/RoomLink.hs 136;" f
toClosestMultiple src/HelpNum.hs 3;" f
toColor8 src/Color.hs 148;" f
toFloatVAs src/Shader/Compile.hs 215;" f
toFloatVAs src/Shader/Compile.hs 220;" f
toLabel src/Dodge/Cleat.hs 16;" f
toMultiset src/Multiset.hs 64;" f
toOnward src/Dodge/Tree/Compose.hs 101;" f
@@ -5447,10 +5446,10 @@ vShape src/Dodge/Placement/Instance/LightSource.hs 93;" f
vToL src/MatrixHelper.hs 56;" f
vToQuat src/Quaternion.hs 42;" f
validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f
vasTightStride src/Shader/Compile.hs 301;" f
vasTightStride src/Shader/Compile.hs 309;" f
vecBetweenSpeed src/Dodge/Base.hs 146;" f
vecTurnTo src/Dodge/Movement/Turn.hs 19;" f
vert src/Shader/Data.hs 113;" f
vert src/Shader/Data.hs 111;" f
vertScale src/MatrixHelper.hs 95;" f
vertTrans src/MatrixHelper.hs 103;" f
verticalPipe src/Dodge/Picture.hs 19;" f
@@ -5515,7 +5514,7 @@ windowLine src/Dodge/Placement/Instance/Wall.hs 59;" f
windowXFloat src/Dodge/Data/Config.hs 61;" f
windowYFloat src/Dodge/Data/Config.hs 63;" f
withAlpha src/Color.hs 10;" f
withByteString src/Shader/Compile.hs 328;" f
withByteString src/Shader/Compile.hs 338;" f
wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f
wlIXsNearPoint src/Dodge/Zoning/Wall.hs 22;" f
wlIXsNearRect src/Dodge/Zoning/Wall.hs 29;" f