Add marimba sounds for crystal hits
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -24,7 +24,7 @@ damMatSideEffect dm = \case
|
|||||||
Flesh -> damageFlesh dm
|
Flesh -> damageFlesh dm
|
||||||
Dirt -> damageDirt dm
|
Dirt -> damageDirt dm
|
||||||
Glass -> damageGlass dm
|
Glass -> damageGlass dm
|
||||||
Crystal -> \ecw -> set _1 0 . defDamageMaterial dm ecw
|
Crystal -> damageCrystal dm
|
||||||
_ -> defDamageMaterial dm
|
_ -> defDamageMaterial dm
|
||||||
|
|
||||||
defDamageMaterial :: Damage -> ECW -> World -> (Int,World)
|
defDamageMaterial :: Damage -> ECW -> World -> (Int,World)
|
||||||
@@ -153,12 +153,12 @@ damageDirt dm _ w =
|
|||||||
|
|
||||||
damageGlass :: Damage -> ECW -> World -> (Int,World)
|
damageGlass :: Damage -> ECW -> World -> (Int,World)
|
||||||
damageGlass dm ecw w = case dm of
|
damageGlass dm ecw w = case dm of
|
||||||
Lasering _ _ t -> f 0 $ id
|
Lasering {} -> f 0 $ id
|
||||||
Piercing _ p t ->
|
Piercing _ p t ->
|
||||||
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
|
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
|
||||||
-- . makeDustAt Stone 200 (addZ 20 (outTo p t))
|
-- . makeDustAt Stone 200 (addZ 20 (outTo p t))
|
||||||
. randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
. randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
||||||
Blunt _ p t -> f dmam $ -- makeDustAt Stone 200 (addZ 20 (outTo p t))
|
Blunt _ p _ -> f dmam $ -- makeDustAt Stone 200 (addZ 20 (outTo p t))
|
||||||
randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
||||||
Shattering _ p t -> f dmam $ makeDustAt Glass 200 (addZ 20 (outTo p t))
|
Shattering _ p t -> f dmam $ makeDustAt Glass 200 (addZ 20 (outTo p t))
|
||||||
. randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
. randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
||||||
@@ -216,3 +216,34 @@ damageGlass dm ecw w = case dm of
|
|||||||
-- outTo = p +.+ squashNormalizeV (sp -.- p)
|
-- outTo = p +.+ squashNormalizeV (sp -.- p)
|
||||||
-- pSparkCol = V4 5 1 0.5 2
|
-- pSparkCol = V4 5 1 0.5 2
|
||||||
-- lSparkCol = V4 20 (-5) 0 1
|
-- lSparkCol = V4 20 (-5) 0 1
|
||||||
|
|
||||||
|
damageCrystal :: Damage -> ECW -> World -> (Int,World)
|
||||||
|
damageCrystal dm ecw w = case dm of
|
||||||
|
Lasering {} -> f $ id
|
||||||
|
Piercing _ p t ->
|
||||||
|
f $ makeSpark NormalSpark (outTo p t) (rdir p t)
|
||||||
|
. randsound p [marimbaC5S,marimbaE5S,marimbaG5S,marimbaB6S]
|
||||||
|
Blunt _ p _ -> f $ -- makeDustAt Stone 200 (addZ 20 (outTo p t))
|
||||||
|
randsound p [marimbaC5S,marimbaE5S,marimbaG5S,marimbaB6S]
|
||||||
|
Shattering _ p _ -> f $ randsound p [marimbaC5S,marimbaE5S,marimbaG5S,marimbaB6S]
|
||||||
|
Crushing{} -> f id
|
||||||
|
Explosive _ p -> f -- the sound comes from the explosion center, which is not correct...
|
||||||
|
$ randsound p [smallGlass1S, smallGlass2S, smallGlass3S, smallGlass4S]
|
||||||
|
Sparking{} -> f id
|
||||||
|
Flaming{} -> f id
|
||||||
|
Electrical{} -> f id
|
||||||
|
Poison{} -> f id
|
||||||
|
Enterrement{} -> f id
|
||||||
|
Flashing{} -> f id
|
||||||
|
where
|
||||||
|
f g = (0, g w)
|
||||||
|
rdir p t = argV $ reflectIn v t
|
||||||
|
where
|
||||||
|
v = case ecw of
|
||||||
|
Right wl -> uncurry (-) $ _wlLine wl
|
||||||
|
Left cr -> vNormal (p - cr ^. crPos . _xy)
|
||||||
|
randsound p xs =
|
||||||
|
let (x, g) = runState (takeOne xs) $ _randGen w
|
||||||
|
in soundStart so p x Nothing . set randGen g
|
||||||
|
so = DamageHitSound (w ^. cWorld . lWorld . lClock)
|
||||||
|
outTo x t = x -.- squashNormalizeV t
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
-- generated at 2025-07-30 11:38:32.680040921 UTC
|
-- generated at 2025-11-23 19:28:30.076047705 UTC
|
||||||
module Dodge.SoundLogic.ExternallyGeneratedSounds where
|
module Dodge.SoundLogic.ExternallyGeneratedSounds where
|
||||||
import Sound.Data
|
import Sound.Data
|
||||||
soundToVol :: SoundID -> Float
|
soundToVol :: SoundID -> Float
|
||||||
@@ -84,68 +84,72 @@ soundToVol v = case _getSoundID v of
|
|||||||
78 -> 100
|
78 -> 100
|
||||||
79 -> 300
|
79 -> 300
|
||||||
80 -> 300
|
80 -> 300
|
||||||
81 -> 100
|
81 -> 200
|
||||||
82 -> 2000
|
82 -> 100
|
||||||
83 -> 1000
|
83 -> 2000
|
||||||
84 -> 1000
|
84 -> 1000
|
||||||
85 -> 1000
|
85 -> 1000
|
||||||
86 -> 100
|
86 -> 1000
|
||||||
87 -> 100
|
87 -> 100
|
||||||
88 -> 1000
|
88 -> 100
|
||||||
89 -> 1000
|
89 -> 1000
|
||||||
90 -> 40
|
90 -> 1000
|
||||||
91 -> 50
|
91 -> 40
|
||||||
92 -> 1000
|
92 -> 200
|
||||||
93 -> 500
|
93 -> 50
|
||||||
94 -> 500
|
94 -> 1000
|
||||||
95 -> 100
|
95 -> 500
|
||||||
96 -> 100
|
96 -> 500
|
||||||
97 -> 1000
|
97 -> 100
|
||||||
98 -> 20
|
98 -> 100
|
||||||
99 -> 500
|
99 -> 200
|
||||||
100 -> 300
|
100 -> 1000
|
||||||
101 -> 200
|
101 -> 20
|
||||||
102 -> 500
|
102 -> 500
|
||||||
103 -> 1000
|
103 -> 300
|
||||||
104 -> 200
|
104 -> 200
|
||||||
105 -> 1000
|
105 -> 500
|
||||||
106 -> 2000
|
106 -> 1000
|
||||||
107 -> 500
|
107 -> 200
|
||||||
108 -> 200
|
108 -> 1000
|
||||||
109 -> 100
|
109 -> 2000
|
||||||
110 -> 1000
|
110 -> 500
|
||||||
111 -> 300
|
111 -> 200
|
||||||
112 -> 2000
|
112 -> 200
|
||||||
113 -> 2000
|
113 -> 100
|
||||||
114 -> 100
|
114 -> 1000
|
||||||
115 -> 500
|
115 -> 300
|
||||||
116 -> 2000
|
116 -> 2000
|
||||||
117 -> 500
|
117 -> 2000
|
||||||
118 -> 100
|
118 -> 100
|
||||||
119 -> 300
|
119 -> 500
|
||||||
120 -> 1000
|
120 -> 2000
|
||||||
121 -> 50
|
121 -> 500
|
||||||
122 -> 200
|
122 -> 100
|
||||||
123 -> 100
|
123 -> 300
|
||||||
124 -> 200
|
124 -> 1000
|
||||||
125 -> 1000
|
125 -> 50
|
||||||
126 -> 2000
|
126 -> 200
|
||||||
127 -> 200
|
127 -> 100
|
||||||
128 -> 1000
|
128 -> 200
|
||||||
129 -> 100
|
129 -> 1000
|
||||||
130 -> 200
|
130 -> 2000
|
||||||
131 -> 500
|
131 -> 200
|
||||||
132 -> 100
|
132 -> 1000
|
||||||
133 -> 2000
|
133 -> 100
|
||||||
134 -> 200
|
134 -> 200
|
||||||
135 -> 300
|
135 -> 500
|
||||||
136 -> 1000
|
136 -> 100
|
||||||
137 -> 2000
|
137 -> 2000
|
||||||
138 -> 2000
|
138 -> 200
|
||||||
139 -> 250
|
139 -> 300
|
||||||
140 -> 200
|
140 -> 1000
|
||||||
141 -> 100
|
141 -> 2000
|
||||||
142 -> 200
|
142 -> 2000
|
||||||
|
143 -> 250
|
||||||
|
144 -> 200
|
||||||
|
145 -> 100
|
||||||
|
146 -> 200
|
||||||
_ -> 50
|
_ -> 50
|
||||||
soundToOnomato :: SoundID -> String
|
soundToOnomato :: SoundID -> String
|
||||||
soundToOnomato v = case _getSoundID v of
|
soundToOnomato v = case _getSoundID v of
|
||||||
@@ -230,68 +234,72 @@ soundToOnomato v = case _getSoundID v of
|
|||||||
78 -> "SKWLCH"
|
78 -> "SKWLCH"
|
||||||
79 -> "TNKTNKTNK"
|
79 -> "TNKTNKTNK"
|
||||||
80 -> "CHPCHPCHP"
|
80 -> "CHPCHPCHP"
|
||||||
81 -> "SLP"
|
81 -> "DING"
|
||||||
82 -> "SCREE"
|
82 -> "SLP"
|
||||||
83 -> "DHDHL"
|
83 -> "SCREE"
|
||||||
84 -> "BRAP"
|
84 -> "DHDHL"
|
||||||
85 -> "CRSK"
|
85 -> "BRAP"
|
||||||
86 -> "SPLRT"
|
86 -> "CRSK"
|
||||||
87 -> "SKWLL"
|
87 -> "SPLRT"
|
||||||
88 -> "CRNKL"
|
88 -> "SKWLL"
|
||||||
89 -> "TRNKL"
|
89 -> "CRNKL"
|
||||||
90 -> "TAPP"
|
90 -> "TRNKL"
|
||||||
91 -> "SHUHP"
|
91 -> "TAPP"
|
||||||
92 -> "CRUMBL"
|
92 -> "DING"
|
||||||
93 -> "DEDEDUM"
|
93 -> "SHUHP"
|
||||||
94 -> "TAK"
|
94 -> "CRUMBL"
|
||||||
95 -> "SPLRT"
|
95 -> "DEDEDUM"
|
||||||
96 -> "SQLEE"
|
96 -> "TAK"
|
||||||
97 -> "CRISH"
|
97 -> "SPLRT"
|
||||||
98 -> "SWSH"
|
98 -> "SQLEE"
|
||||||
99 -> "BIPBIPBIP"
|
99 -> "DING"
|
||||||
100 -> "BEP"
|
100 -> "CRISH"
|
||||||
101 -> "CRSKRL"
|
101 -> "SWSH"
|
||||||
102 -> "KRTNKL"
|
102 -> "BIPBIPBIP"
|
||||||
103 -> "CRSNK"
|
103 -> "BEP"
|
||||||
104 -> "SHTCK"
|
104 -> "CRSKRL"
|
||||||
105 -> "TTRKL"
|
105 -> "KRTNKL"
|
||||||
106 -> "UGGAUGGA"
|
106 -> "CRSNK"
|
||||||
107 -> "DUDURAH"
|
107 -> "SHTCK"
|
||||||
108 -> "TING"
|
108 -> "TTRKL"
|
||||||
109 -> "KKSQWL"
|
109 -> "UGGAUGGA"
|
||||||
110 -> "CRMPL"
|
110 -> "DUDURAH"
|
||||||
111 -> "BWEP"
|
111 -> "TING"
|
||||||
112 -> "CHUGUGUG"
|
112 -> "DING"
|
||||||
113 -> "BANG"
|
113 -> "KKSQWL"
|
||||||
114 -> "SLPP"
|
114 -> "CRMPL"
|
||||||
115 -> "DEDA"
|
115 -> "BWEP"
|
||||||
116 -> "WHSSH"
|
116 -> "CHUGUGUG"
|
||||||
117 -> "CLANG"
|
117 -> "BANG"
|
||||||
118 -> "HNH"
|
118 -> "SLPP"
|
||||||
119 -> "BWAH"
|
119 -> "DEDA"
|
||||||
120 -> "CRUNK"
|
120 -> "WHSSH"
|
||||||
121 -> "FHFH"
|
121 -> "CLANG"
|
||||||
122 -> "SQWLTCH"
|
122 -> "HNH"
|
||||||
123 -> "DRR"
|
123 -> "BWAH"
|
||||||
124 -> "WHH"
|
124 -> "CRUNK"
|
||||||
125 -> "TRNKL"
|
125 -> "FHFH"
|
||||||
126 -> "BRAP"
|
126 -> "SQWLTCH"
|
||||||
127 -> "WHR"
|
127 -> "DRR"
|
||||||
128 -> "BLPCHCH"
|
128 -> "WHH"
|
||||||
129 -> "SKLE"
|
129 -> "TRNKL"
|
||||||
130 -> "ZMM"
|
130 -> "BRAP"
|
||||||
131 -> "WRRR"
|
131 -> "WHR"
|
||||||
132 -> "FWUMP"
|
132 -> "BLPCHCH"
|
||||||
133 -> "BRAHCHCH"
|
133 -> "SKLE"
|
||||||
134 -> "TING"
|
134 -> "ZMM"
|
||||||
135 -> "WHRR"
|
135 -> "WRRR"
|
||||||
136 -> "BWMP"
|
136 -> "FWUMP"
|
||||||
137 -> "BRPBRPBRP"
|
137 -> "BRAHCHCH"
|
||||||
138 -> "WE-OH"
|
138 -> "TING"
|
||||||
139 -> "WHRHH"
|
139 -> "WHRR"
|
||||||
140 -> "THCK"
|
140 -> "BWMP"
|
||||||
141 -> "FHP"
|
141 -> "BRPBRPBRP"
|
||||||
142 -> "QWLPH"
|
142 -> "WE-OH"
|
||||||
|
143 -> "WHRHH"
|
||||||
|
144 -> "THCK"
|
||||||
|
145 -> "FHP"
|
||||||
|
146 -> "QWLPH"
|
||||||
_ -> error "unitialised sound"
|
_ -> error "unitialised sound"
|
||||||
soundPathList :: [String]
|
soundPathList :: [String]
|
||||||
soundPathList =
|
soundPathList =
|
||||||
@@ -376,6 +384,7 @@ soundPathList =
|
|||||||
, "bloodShort8.SKWLCH.100.wav"
|
, "bloodShort8.SKWLCH.100.wav"
|
||||||
, "reload.TNKTNKTNK.300.wav"
|
, "reload.TNKTNKTNK.300.wav"
|
||||||
, "reload1.CHPCHPCHP.300.wav"
|
, "reload1.CHPCHPCHP.300.wav"
|
||||||
|
, "marimbaC5.DING.200.wav"
|
||||||
, "slap.SLP.100.wav"
|
, "slap.SLP.100.wav"
|
||||||
, "tone440sawtooth.SCREE.2000.wav"
|
, "tone440sawtooth.SCREE.2000.wav"
|
||||||
, "metal3.DHDHL.1000.wav"
|
, "metal3.DHDHL.1000.wav"
|
||||||
@@ -386,12 +395,14 @@ soundPathList =
|
|||||||
, "glassShat2.CRNKL.1000.wav"
|
, "glassShat2.CRNKL.1000.wav"
|
||||||
, "metal1.TRNKL.1000.wav"
|
, "metal1.TRNKL.1000.wav"
|
||||||
, "foot3.TAPP.40.wav"
|
, "foot3.TAPP.40.wav"
|
||||||
|
, "marimbaG5.DING.200.wav"
|
||||||
, "pickUp.SHUHP.50.wav"
|
, "pickUp.SHUHP.50.wav"
|
||||||
, "stone5.CRUMBL.1000.wav"
|
, "stone5.CRUMBL.1000.wav"
|
||||||
, "dededum.DEDEDUM.500.wav"
|
, "dededum.DEDEDUM.500.wav"
|
||||||
, "tap1.TAK.500.wav"
|
, "tap1.TAK.500.wav"
|
||||||
, "blood1.SPLRT.100.wav"
|
, "blood1.SPLRT.100.wav"
|
||||||
, "bloodShort7.SQLEE.100.wav"
|
, "bloodShort7.SQLEE.100.wav"
|
||||||
|
, "marimbaB6.DING.200.wav"
|
||||||
, "metal4.CRISH.1000.wav"
|
, "metal4.CRISH.1000.wav"
|
||||||
, "knife.SWSH.20.wav"
|
, "knife.SWSH.20.wav"
|
||||||
, "computerBeeping.BIPBIPBIP.500.wav"
|
, "computerBeeping.BIPBIPBIP.500.wav"
|
||||||
@@ -404,6 +415,7 @@ soundPathList =
|
|||||||
, "seagullBarkTransformed.UGGAUGGA.2000.wav"
|
, "seagullBarkTransformed.UGGAUGGA.2000.wav"
|
||||||
, "eject.DUDURAH.500.wav"
|
, "eject.DUDURAH.500.wav"
|
||||||
, "ting3.TING.200.wav"
|
, "ting3.TING.200.wav"
|
||||||
|
, "marimbaE5.DING.200.wav"
|
||||||
, "blood3.KKSQWL.100.wav"
|
, "blood3.KKSQWL.100.wav"
|
||||||
, "stone2.CRMPL.1000.wav"
|
, "stone2.CRMPL.1000.wav"
|
||||||
, "tone440raise.BWEP.300.wav"
|
, "tone440raise.BWEP.300.wav"
|
||||||
@@ -601,127 +613,135 @@ reloadS :: SoundID
|
|||||||
reloadS = SoundID 79
|
reloadS = SoundID 79
|
||||||
reload1S :: SoundID
|
reload1S :: SoundID
|
||||||
reload1S = SoundID 80
|
reload1S = SoundID 80
|
||||||
|
marimbaC5S :: SoundID
|
||||||
|
marimbaC5S = SoundID 81
|
||||||
slapS :: SoundID
|
slapS :: SoundID
|
||||||
slapS = SoundID 81
|
slapS = SoundID 82
|
||||||
tone440sawtoothS :: SoundID
|
tone440sawtoothS :: SoundID
|
||||||
tone440sawtoothS = SoundID 82
|
tone440sawtoothS = SoundID 83
|
||||||
metal3S :: SoundID
|
metal3S :: SoundID
|
||||||
metal3S = SoundID 83
|
metal3S = SoundID 84
|
||||||
tap3S :: SoundID
|
tap3S :: SoundID
|
||||||
tap3S = SoundID 84
|
tap3S = SoundID 85
|
||||||
glassShat4S :: SoundID
|
glassShat4S :: SoundID
|
||||||
glassShat4S = SoundID 85
|
glassShat4S = SoundID 86
|
||||||
bloodShort1S :: SoundID
|
bloodShort1S :: SoundID
|
||||||
bloodShort1S = SoundID 86
|
bloodShort1S = SoundID 87
|
||||||
bloodShort4S :: SoundID
|
bloodShort4S :: SoundID
|
||||||
bloodShort4S = SoundID 87
|
bloodShort4S = SoundID 88
|
||||||
glassShat2S :: SoundID
|
glassShat2S :: SoundID
|
||||||
glassShat2S = SoundID 88
|
glassShat2S = SoundID 89
|
||||||
metal1S :: SoundID
|
metal1S :: SoundID
|
||||||
metal1S = SoundID 89
|
metal1S = SoundID 90
|
||||||
foot3S :: SoundID
|
foot3S :: SoundID
|
||||||
foot3S = SoundID 90
|
foot3S = SoundID 91
|
||||||
|
marimbaG5S :: SoundID
|
||||||
|
marimbaG5S = SoundID 92
|
||||||
pickUpS :: SoundID
|
pickUpS :: SoundID
|
||||||
pickUpS = SoundID 91
|
pickUpS = SoundID 93
|
||||||
stone5S :: SoundID
|
stone5S :: SoundID
|
||||||
stone5S = SoundID 92
|
stone5S = SoundID 94
|
||||||
dededumS :: SoundID
|
dededumS :: SoundID
|
||||||
dededumS = SoundID 93
|
dededumS = SoundID 95
|
||||||
tap1S :: SoundID
|
tap1S :: SoundID
|
||||||
tap1S = SoundID 94
|
tap1S = SoundID 96
|
||||||
blood1S :: SoundID
|
blood1S :: SoundID
|
||||||
blood1S = SoundID 95
|
blood1S = SoundID 97
|
||||||
bloodShort7S :: SoundID
|
bloodShort7S :: SoundID
|
||||||
bloodShort7S = SoundID 96
|
bloodShort7S = SoundID 98
|
||||||
|
marimbaB6S :: SoundID
|
||||||
|
marimbaB6S = SoundID 99
|
||||||
metal4S :: SoundID
|
metal4S :: SoundID
|
||||||
metal4S = SoundID 97
|
metal4S = SoundID 100
|
||||||
knifeS :: SoundID
|
knifeS :: SoundID
|
||||||
knifeS = SoundID 98
|
knifeS = SoundID 101
|
||||||
computerBeepingS :: SoundID
|
computerBeepingS :: SoundID
|
||||||
computerBeepingS = SoundID 99
|
computerBeepingS = SoundID 102
|
||||||
tone440S :: SoundID
|
tone440S :: SoundID
|
||||||
tone440S = SoundID 100
|
tone440S = SoundID 103
|
||||||
gut6S :: SoundID
|
gut6S :: SoundID
|
||||||
gut6S = SoundID 101
|
gut6S = SoundID 104
|
||||||
smallGlass2S :: SoundID
|
smallGlass2S :: SoundID
|
||||||
smallGlass2S = SoundID 102
|
smallGlass2S = SoundID 105
|
||||||
glassShat1S :: SoundID
|
glassShat1S :: SoundID
|
||||||
glassShat1S = SoundID 103
|
glassShat1S = SoundID 106
|
||||||
disconnectItemS :: SoundID
|
disconnectItemS :: SoundID
|
||||||
disconnectItemS = SoundID 104
|
disconnectItemS = SoundID 107
|
||||||
metal5S :: SoundID
|
metal5S :: SoundID
|
||||||
metal5S = SoundID 105
|
metal5S = SoundID 108
|
||||||
seagullBarkTransformedS :: SoundID
|
seagullBarkTransformedS :: SoundID
|
||||||
seagullBarkTransformedS = SoundID 106
|
seagullBarkTransformedS = SoundID 109
|
||||||
ejectS :: SoundID
|
ejectS :: SoundID
|
||||||
ejectS = SoundID 107
|
ejectS = SoundID 110
|
||||||
ting3S :: SoundID
|
ting3S :: SoundID
|
||||||
ting3S = SoundID 108
|
ting3S = SoundID 111
|
||||||
|
marimbaE5S :: SoundID
|
||||||
|
marimbaE5S = SoundID 112
|
||||||
blood3S :: SoundID
|
blood3S :: SoundID
|
||||||
blood3S = SoundID 109
|
blood3S = SoundID 113
|
||||||
stone2S :: SoundID
|
stone2S :: SoundID
|
||||||
stone2S = SoundID 110
|
stone2S = SoundID 114
|
||||||
tone440raiseS :: SoundID
|
tone440raiseS :: SoundID
|
||||||
tone440raiseS = SoundID 111
|
tone440raiseS = SoundID 115
|
||||||
seagullChatter1S :: SoundID
|
seagullChatter1S :: SoundID
|
||||||
seagullChatter1S = SoundID 112
|
seagullChatter1S = SoundID 116
|
||||||
bangS :: SoundID
|
bangS :: SoundID
|
||||||
bangS = SoundID 113
|
bangS = SoundID 117
|
||||||
slap1S :: SoundID
|
slap1S :: SoundID
|
||||||
slap1S = SoundID 114
|
slap1S = SoundID 118
|
||||||
dedaS :: SoundID
|
dedaS :: SoundID
|
||||||
dedaS = SoundID 115
|
dedaS = SoundID 119
|
||||||
missileLaunchS :: SoundID
|
missileLaunchS :: SoundID
|
||||||
missileLaunchS = SoundID 116
|
missileLaunchS = SoundID 120
|
||||||
clang2S :: SoundID
|
clang2S :: SoundID
|
||||||
clang2S = SoundID 117
|
clang2S = SoundID 121
|
||||||
gruntS :: SoundID
|
gruntS :: SoundID
|
||||||
gruntS = SoundID 118
|
gruntS = SoundID 122
|
||||||
sineRaisePitchOneSecS :: SoundID
|
sineRaisePitchOneSecS :: SoundID
|
||||||
sineRaisePitchOneSecS = SoundID 119
|
sineRaisePitchOneSecS = SoundID 123
|
||||||
metal2S :: SoundID
|
metal2S :: SoundID
|
||||||
metal2S = SoundID 120
|
metal2S = SoundID 124
|
||||||
debrisS :: SoundID
|
debrisS :: SoundID
|
||||||
debrisS = SoundID 121
|
debrisS = SoundID 125
|
||||||
gut5S :: SoundID
|
gut5S :: SoundID
|
||||||
gut5S = SoundID 122
|
gut5S = SoundID 126
|
||||||
slideDoorS :: SoundID
|
slideDoorS :: SoundID
|
||||||
slideDoorS = SoundID 123
|
slideDoorS = SoundID 127
|
||||||
whirdown2S :: SoundID
|
whirdown2S :: SoundID
|
||||||
whirdown2S = SoundID 124
|
whirdown2S = SoundID 128
|
||||||
metal6S :: SoundID
|
metal6S :: SoundID
|
||||||
metal6S = SoundID 125
|
metal6S = SoundID 129
|
||||||
autoGunS :: SoundID
|
autoGunS :: SoundID
|
||||||
autoGunS = SoundID 126
|
autoGunS = SoundID 130
|
||||||
whirdownSmall1S :: SoundID
|
whirdownSmall1S :: SoundID
|
||||||
whirdownSmall1S = SoundID 127
|
whirdownSmall1S = SoundID 131
|
||||||
oldMachineBootS :: SoundID
|
oldMachineBootS :: SoundID
|
||||||
oldMachineBootS = SoundID 128
|
oldMachineBootS = SoundID 132
|
||||||
blood6S :: SoundID
|
blood6S :: SoundID
|
||||||
blood6S = SoundID 129
|
blood6S = SoundID 133
|
||||||
buzzS :: SoundID
|
buzzS :: SoundID
|
||||||
buzzS = SoundID 130
|
buzzS = SoundID 134
|
||||||
fireLoudS :: SoundID
|
fireLoudS :: SoundID
|
||||||
fireLoudS = SoundID 131
|
fireLoudS = SoundID 135
|
||||||
tap4S :: SoundID
|
tap4S :: SoundID
|
||||||
tap4S = SoundID 132
|
tap4S = SoundID 136
|
||||||
shotgunS :: SoundID
|
shotgunS :: SoundID
|
||||||
shotgunS = SoundID 133
|
shotgunS = SoundID 137
|
||||||
ting5S :: SoundID
|
ting5S :: SoundID
|
||||||
ting5S = SoundID 134
|
ting5S = SoundID 138
|
||||||
whirS :: SoundID
|
whirS :: SoundID
|
||||||
whirS = SoundID 135
|
whirS = SoundID 139
|
||||||
sawtoothFailS :: SoundID
|
sawtoothFailS :: SoundID
|
||||||
sawtoothFailS = SoundID 136
|
sawtoothFailS = SoundID 140
|
||||||
miniS :: SoundID
|
miniS :: SoundID
|
||||||
miniS = SoundID 137
|
miniS = SoundID 141
|
||||||
seagullWhistleS :: SoundID
|
seagullWhistleS :: SoundID
|
||||||
seagullWhistleS = SoundID 138
|
seagullWhistleS = SoundID 142
|
||||||
whirdownS :: SoundID
|
whirdownS :: SoundID
|
||||||
whirdownS = SoundID 139
|
whirdownS = SoundID 143
|
||||||
connectItemS :: SoundID
|
connectItemS :: SoundID
|
||||||
connectItemS = SoundID 140
|
connectItemS = SoundID 144
|
||||||
whiteNoiseFadeInS :: SoundID
|
whiteNoiseFadeInS :: SoundID
|
||||||
whiteNoiseFadeInS = SoundID 141
|
whiteNoiseFadeInS = SoundID 145
|
||||||
gut1S :: SoundID
|
gut1S :: SoundID
|
||||||
gut1S = SoundID 142
|
gut1S = SoundID 146
|
||||||
|
|||||||
Reference in New Issue
Block a user