Implement remote screen for launcher projectiles
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@@ -4,7 +4,7 @@ import Dodge.Data.Universe
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import Control.Lens
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useNormalCamera :: Universe -> Universe
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useNormalCamera = (uvWorld . wCam . camControl .~ CamInGame)
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useNormalCamera = (uvWorld . wCam . camControl .~ CamInGame{_cigType = CamOnPlayer})
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. (uvWorld . timeFlow .~ NormalTimeFlow)
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pauseAndFloatCam :: Universe -> Universe
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