Implement remote screen for launcher projectiles
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@@ -247,11 +247,11 @@ invSideEff cr w =
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w' & maybe id (\g -> doInvEffect g it cr) (it ^? itEffect . ieInv)
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itemInvSideEffect :: Creature -> Item -> World -> World
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itemInvSideEffect _ _
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itemInvSideEffect _ _ = id
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--itemInvSideEffect cr it
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-- | hastorchattach = createAttachLight cr it
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| otherwise = id
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where
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-- | otherwise = id
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-- where
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-- hastorchattach = it ^? itType . iyModules . ix ModHeldAttach == Just ATTACHTORCH && _itIsRoot it
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--createAttachLight :: Creature -> Item -> World -> World
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