Implement remote screen for launcher projectiles
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@@ -19,5 +19,5 @@ defaultShell =
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, _prjTimer = 0
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, _prjPayload = ExplosionPayload
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, _prjUpdates = []
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, _prjMITID = Nothing
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-- , _prjMITID = Nothing
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}
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@@ -74,7 +74,7 @@ defaultCWCam =
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, _camItemZoom = 1
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, _camBoundBox = square 100
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, _camBoundDist = (100, -100, 100, -100)
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, _camControl = CamInGame
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, _camControl = CamInGame {_cigType = CamOnPlayer}
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}
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defaultCWorld :: CWorld
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