Implement remote screen for launcher projectiles
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@@ -120,7 +120,7 @@ headMap _ _ [] = []
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lastMap :: (a -> b) -> (a -> b) -> [a] -> [b]
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lastMap _ _ [] = []
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lastMap f _ (x:[]) = [f x]
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lastMap f _ [x] = [f x]
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lastMap f g (x:xs) = g x : lastMap f g xs
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prettyDT :: (a -> String) -> DoubleTree a -> [String]
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