Tweak display, scrolling of item values
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@@ -11,7 +11,7 @@ import Dodge.WorldEvent.Damage
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import Geometry
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import Picture.Base
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updateLaser :: World -> LaserStart -> (World, Picture)
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updateLaser :: World -> Laser -> (World, Picture)
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updateLaser w pt =
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( case _lpType pt of
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DamageLaser dam ->
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