Add extra warning cries to chaseCrits
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@@ -1,15 +1,18 @@
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module Dodge.Creature.Vocalization where
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import Control.Lens
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import Dodge.Data.Creature
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import Dodge.Data.World
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import Sound.Data
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import System.Random
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vocalizationTest :: Creature -> Maybe SoundID
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vocalizationTest cr = case cr ^? crVocalization . vcCoolDown of
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Just 0 -> Just $ _vcSound $ _crVocalization cr
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_ -> Nothing
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resetCrVocCoolDown :: Creature -> Creature
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resetCrVocCoolDown cr = case cr ^? crVocalization . vcMaxCoolDown of
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Just i -> cr & crVocalization . vcCoolDown .~ i
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resetCrVocCoolDown :: World -> Creature -> Creature
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resetCrVocCoolDown w cr = case cr ^? crVocalization . vcMaxCoolDown of
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Just (i,j) -> cr & crVocalization . vcCoolDown .~ x
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where
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x = fst $ randomR (i,j) (_randGen w)
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Nothing -> cr
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