Add extra warning cries to chaseCrits

This commit is contained in:
2023-05-01 14:01:27 +01:00
parent b34a9f5b09
commit 60e5e6ecae
14 changed files with 39 additions and 24 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ bangRod =
& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
& itUse . heldAim . aimHandlePos .~ 5
& itUse . heldAim . aimMuzPos .~ 30
& itUse . heldConsumption . laAmmoType .~ hvBullet
& itUse . heldConsumption . laAmmoType .~ hvBulletAmmo
elephantGun :: Item
elephantGun =
+6 -6
View File
@@ -1,6 +1,6 @@
module Dodge.Item.Weapon.Bullet (
basicBullet,
hvBullet,
basicBulletAmmo,
hvBulletAmmo,
defaultBullet,
) where
@@ -8,8 +8,8 @@ import Dodge.Data.Item.Use.Consumption.Ammo
import Control.Lens
import Geometry.Data
basicBullet :: AmmoType
basicBullet =
basicBulletAmmo :: AmmoType
basicBulletAmmo =
BulletAmmo
{ _amString = "BASIC"
, _amBullet = defaultBullet
@@ -37,8 +37,8 @@ basicBulDams =
[ Damage PIERCING 100 0 0 0 $ PushBackDamage 2
]
hvBullet :: AmmoType
hvBullet =
hvBulletAmmo :: AmmoType
hvBulletAmmo =
BulletAmmo
{ _amString = "HVBULLET"
, _amBullet =