Unify and cleanup radars
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@@ -29,7 +29,7 @@ radar = defaultGun
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, _ammoLoaded = 100
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, _reloadTime = 200
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}
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, _itUse = ruseRate 120 (const aRadarPulse) upHammer
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, _itUse = ruseRate 120 (const aWallPulse) upHammer
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[ ammoUseCheck
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]
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& useAim . aimRange .~ 1
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