Cleanup door mounts, noticed space leak when no debug-display paths
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+39
-21
@@ -2,6 +2,7 @@
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-- | Rooms containing long doors, probably with a big reveal behind them.
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module Dodge.Room.LongDoor where
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import ShapePicture
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import Linear
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import Dodge.Door.PutSlideDoor
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import Dodge.Default.Wall
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@@ -97,7 +98,7 @@ addButtonSlowDoor x h rm = do
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setOutLinksPD (f (> h + 40)) $
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setInLinksPD (f (< h - 40)) $
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rm
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& rmPmnts .++~ [butDoor, theterminal]
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& rmPmnts <>~ [butDoor, theterminal]
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& rmBound .:~ openDoorBound
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where
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f g y = g $ y ^. _1 . _y
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@@ -107,18 +108,18 @@ addButtonSlowDoor x h rm = do
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(shiftByV2 (V2 0 (-10)) <&> (,S.singleton UsedPosLow))
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themessage = [ "WARNING:" , "LARGE BIOMASS DETECTED" ]
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openDoorBound = reverse $ rectNSWE (h + 5) (h - 5) (3 * x / 2) (- x / 2)
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amountedlight dr xoff mpl = Just
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. moveLSThen
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(WdP2fDoorPosition (fromJust $ _plMID dr))
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(V3 15 xoff 89)
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(aShape (V2 15 0) (V3 15 xoff 90))
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$ \plls plpr ->
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Just $
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ptCont (PutWorldUpdate (const $ const $ over gwWorld $ setmount dr plls plpr)) $
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const mpl
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setmount pldr plls plpr =
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cWorld . lWorld . doors . ix (fromJust $ _plMID pldr) . drMounts
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.++~ [MountedLS (fromJust $ _plMID plls), MountedProp (fromJust $ _plMID plpr)]
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-- amountedlight dr xoff mpl = Just
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-- . moveLSThen
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-- (WdP2fDoorPosition (fromJust $ _plMID dr))
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-- (V3 15 xoff 89)
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-- (aShape (V2 15 0) (V3 15 xoff 90))
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-- $ \plls plpr ->
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-- Just $
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-- ptCont (PutWorldUpdate (const $ const $ over gwWorld $ setmount dr plls plpr)) $
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-- const mpl
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-- setmount pldr plls plpr =
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-- cWorld . lWorld . doors . ix (fromJust $ _plMID pldr) . drMounts
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-- <>~ [MountedLS (fromJust $ _plMID plls), MountedProp (fromJust $ _plMID plpr)]
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butDoor = putLitButOnPos
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(dim $ light red)
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(rprBool (isUnusedLnkType InLink))
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@@ -130,14 +131,31 @@ addButtonSlowDoor x h rm = do
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(V2 0 h)
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(V2 x h)
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0.5
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$ \dr1 dr2 ->
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amountedlight dr1 50 $
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amountedlight dr1 (-50) $
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amountedlight dr2 50 $
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amountedlight
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dr2
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(-50)
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Nothing
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$ \dr1 dr2 ->
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Just
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$ sps0 $ PutWorldUpdate $ const $ const
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$ (gwWorld . cWorld . lWorld . doors . ix (dr1 ^?! plMID . _Just)
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. drMounts .~
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[MountedSPic (noPic $ aShape (V2 25 0) (V3 25 50 50))
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, MountedSPic (noPic $ aShape (V2 25 0) (V3 25 (-50) 50))
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, MountedLight (V3 25 (-50) 50) 200 0.5
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, MountedLight (V3 25 50 50) 200 0.5
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])
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. (gwWorld . cWorld . lWorld . doors . ix (dr2 ^?! plMID . _Just)
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. drMounts .~
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[MountedSPic (noPic $ aShape (V2 (-25) 0) (V3 (-25) 50 50))
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, MountedSPic (noPic $ aShape (V2 (-25) 0) (V3 (-25) (-50) 50))
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, MountedLight (V3 (-25) (-50) 50) 200 0.5
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, MountedLight (V3 (-25) 50 50) 200 0.5
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])
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-- amountedlight dr1 50 $
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-- amountedlight dr1 (-50) $
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-- amountedlight dr2 50 $
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-- amountedlight
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-- dr2
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-- (-50)
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-- Nothing
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slowDoorRoom :: RandomGen g => State g Room
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slowDoorRoom = do
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