Cleanup, remove spawngun
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@@ -191,6 +191,7 @@ flareCircleAt col alphax tranv =
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circleSolidCol (withAlpha 0 0) (withAlpha alphax col) 50
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)
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-- previous phaseV parameters: 0.2, 1, 5
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getLaserPhaseV :: LabelDoubleTree ComposeLinkType Item -> Float
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getLaserPhaseV = const 1
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