Remove recursive WdWd
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@@ -25,8 +25,8 @@ data SoundFilter
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data WdWd
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= NoWorldEffect
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| SetTrigger Bool Int
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| WorldEffects [WdWd] -- probably best to avoid recursive types if possible...
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| SetLSCol Point3 Int
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| SetTriggerAndSetLSCol Bool Int Point3 Int
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| AccessTerminal Int
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| UnlockInv
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| SoundStart SoundOrigin Point2 SoundID (Maybe Int)
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