Store picture shaders in mutable vector

This commit is contained in:
jgk
2021-08-12 06:29:36 +02:00
parent 0138f7b940
commit 62af1402ad
4 changed files with 19 additions and 13 deletions
+1 -1
View File
@@ -77,7 +77,7 @@ doDrawing pdata w = do
then renderTextureWalls pdata nWalls
else renderBlankWalls pdata nWalls
shadV <- picShadToMV $ _pictureShaders pdata
let shadV = _pictureShaders pdata
renderFoldable shadV $ polysToPic $ foregroundPics w
layerCounts <- UMV.replicate (6*6) 0