Fix ellipse shader coordinates

This commit is contained in:
jgk
2021-06-24 21:20:14 +02:00
parent bae8a4ed94
commit 6320093473
4 changed files with 22 additions and 13 deletions
-3
View File
@@ -44,8 +44,6 @@ import System.Random
{- | A test level tree. -}
roomTreex :: RandomGen g => State g (Maybe [Room])
roomTreex = do
--struct' <- aTreeStrut
-- let struct = treeFromPost [[SpecificRoom $ fmap (pure . Right) pistolerRoom]] [EndRoom]
let struct = treeFromPost [[Corridor,SpecificRoom $ fmap (pure . Right) randomFourCornerRoom]] [EndRoom]
let t' = padCorridors struct
t = treeFromTrunk
@@ -94,6 +92,5 @@ roomTreex = do
t'
shiftExpandTree . expandTreeBy id <$> mapM annoToRoomTree t
--swarmTestRoom ::
levx :: RandomGen g => State g [Room]
levx = untilJust roomTreex