Use rounded shapes instead of TopPrism

This commit is contained in:
2023-03-17 01:05:41 +00:00
parent 539cbe8b18
commit 6425ef3f0a
7 changed files with 73 additions and 65 deletions
+1 -1
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@@ -126,7 +126,7 @@ scalp cr
| oneH cr = rotateSH 0.5 $ translateSHxy 2.5 0 fhead
| otherwise = translateSHxy 2.5 0 fhead
where
fhead = colorSH (greyN 0.9) . upperPrismPolyHalf 5 $ polyCirc 4 5
fhead = colorSH (greyN 0.9) . upperPrismPolyHalf 5 $ polyCirc 3 5
torso :: Creature -> Shape
{-# INLINE torso #-}