Commit AFTER playing around with poking/vector sizing a little
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@@ -27,7 +27,7 @@ crMvAbsolute p' cr =
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& crPos %~ (+.+ p)
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& crMvDir .~ argV p
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where
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p = strengthFactor (getCrStrength cr) *.* p'
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p = strengthFactor (getCrMoveSpeed cr) *.* p'
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strengthFactor :: Int -> Float
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strengthFactor i
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