Commit AFTER playing around with poking/vector sizing a little

This commit is contained in:
2024-10-01 12:32:23 +01:00
parent 8348c1234c
commit 6438da0037
12 changed files with 301 additions and 1889 deletions
+1 -1
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@@ -59,7 +59,7 @@ doDrawing' win pdata u = do
shadV = _pictureShaders pdata
nFls = w ^. cWorld . numberFloorVerxs
-- bind as much data into vbos as feasible at this point
-- count mutable vectors setup
-- count mutable vectors setup (what is the 6 here?)
layerCounts <- UMV.replicate (numLayers * 6) 0
-- attempt to poke in parallel
let wswp = wallSPics <> worldSPic cfig u