Move towards incorporating sound into ai

This commit is contained in:
2021-09-08 17:41:13 +01:00
parent 45bbf9b005
commit 643cd5a420
25 changed files with 150 additions and 144 deletions
+3 -1
View File
@@ -9,6 +9,7 @@ import Dodge.Story
import Dodge.WorldEvent.Cloud
import Dodge.SoundLogic
import Dodge.SoundLogic.Synonyms
import Dodge.Creature.Perception
import Geometry.Data
--import Dodge.GameRoom
--import Geometry
@@ -52,7 +53,8 @@ initialWorld = defaultWorld
, _worldState = M.empty
}
testStringInit :: World -> [String]
testStringInit _ = []
--testStringInit _ = []
testStringInit w = [show $ newSounds w]
--testStringInit w = (show . _crPos $ _creatures w IM.! 0)
-- : (map show . _grBound . last $ sortOn _grName grs)
-- ++ closeRooms