Move towards incorporating sound into ai
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@@ -9,6 +9,7 @@ import Dodge.Story
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import Dodge.WorldEvent.Cloud
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import Dodge.SoundLogic
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import Dodge.SoundLogic.Synonyms
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import Dodge.Creature.Perception
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import Geometry.Data
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--import Dodge.GameRoom
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--import Geometry
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@@ -52,7 +53,8 @@ initialWorld = defaultWorld
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, _worldState = M.empty
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}
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testStringInit :: World -> [String]
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testStringInit _ = []
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--testStringInit _ = []
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testStringInit w = [show $ newSounds w]
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--testStringInit w = (show . _crPos $ _creatures w IM.! 0)
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-- : (map show . _grBound . last $ sortOn _grName grs)
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-- ++ closeRooms
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