Remove shrink gun

This commit is contained in:
2024-10-06 22:09:55 +01:00
parent 597e8dd89d
commit 650854d13e
18 changed files with 17 additions and 99 deletions
+1 -12
View File
@@ -10,8 +10,6 @@ import Dodge.Item.Held.Launcher
import Dodge.Cleat
import Dodge.Data.GenWorld
import Dodge.Item.Craftable
import Dodge.Item.Weapon
import Dodge.LevelGen.PlacementHelper
import Dodge.Room.Containing
import Dodge.Room.Corridor
import Dodge.Room.Door
@@ -20,17 +18,8 @@ import Dodge.Room.RezBox
import Dodge.Room.Room
import Dodge.Room.RunPast
import Dodge.Tree
--import Dodge.LevelGen.PlacementHelper
--import Geometry.Data
--import Padding
--import Shape
import LensHelp
import RandomHelp
--import Data.Maybe
--import Data.Tree
--import qualified IntMapHelp as IM
powerFakeout' :: RandomGen g => State g (MetaTree Room String)
powerFakeout' = tToBTree "powerFakeout'" <$> powerFakeout
@@ -52,7 +41,7 @@ powerFakeout = do
, door
]
++ randcors
++ [ corridor & rmPmnts .:~ plRRpt 0 (PutFlIt shrinkGun)
++ [ corridor
, keyholeCorridor
, corridor
, cleatOnward door