Cleanup, split CWorld into separate file
This commit is contained in:
+7
-42
@@ -128,7 +128,6 @@ inventoryX c = case c of
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[ blinkGun
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, unsafeBlinkGun
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, autoDetector WALLDETECTOR
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-- , effectGun "GIBBER" addCrGibs
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]
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'E' ->
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[ makeTypeCraftNum 3 PIPE
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@@ -176,8 +175,7 @@ inventoryX c = case c of
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[ lasGun
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, lasGun
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, dualBeam
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, -- , lasWidePulse
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makeTypeCraftNum 10 TRANSFORMER
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, makeTypeCraftNum 10 TRANSFORMER
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]
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'K' ->
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[ autoRifle
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@@ -216,27 +214,11 @@ testInventory =
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, makeTypeCraft INCENDIARYMODULE
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, makeTypeCraft STATICMODULE
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, makeTypeCraft CONCUSSMODULE
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, -- , bounceModule
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-- , medkit 50 & itConsumption . itAmount .~ 3
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teleportModule
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, -- , makeTypeCraftNum 1 LIGHTER
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-- , makeTypeCraftNum 15 TUBE
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-- , makeTypeCraftNum 9 TRANSFORMER
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-- , makeTypeCraftNum 5 CREATURESENSOR
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-- , makeTypeCraftNum 9 PRISM
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-- , makeTypeCraftNum 3 DRUM
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-- , makeTypeCraftNum 3 PUMP
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-- , makeTypeCraftNum 3 BATTERY
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-- , makeTypeCraftNum 1 MAGNET
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-- , makeTypeCraftNum 1 TRANSMITTER
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makeTypeCraftNum 10 HARDWARE
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, teleportModule
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, makeTypeCraftNum 10 HARDWARE
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, makeTypeCraftNum 3 SPRING
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, makeTypeCraftNum 10 CAN
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, -- , makeTypeCraftNum 3 TIN
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makeTypeCraftNum 3 PLANK
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-- , makeTypeCraftNum 1 MOTOR
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-- , makeTypeCraftNum 5 MICROCHIP
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-- , makeTypeCraftNum 5 AIUNIT
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, makeTypeCraftNum 3 PLANK
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]
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stackedInventory :: IM.IntMap Item
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@@ -244,8 +226,7 @@ stackedInventory =
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IM.fromList $
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zip
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[0 ..]
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[ --sonicGun
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burstRifle
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[ burstRifle
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, pipe
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, rewindGun
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, tractorGun
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@@ -254,28 +235,12 @@ stackedInventory =
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, teslaGun
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, blinkGun
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, miniGunX 3
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, -- ,multGun
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boosterGun
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, boosterGun
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, remoteLauncher
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, flatShield
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, -- ,grenade
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spawnGun (lamp 5)
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, spawnGun (lamp 5)
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, lasGun
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, flameThrower
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, poisonSprayer
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, launcher
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-- ,droneLauncher
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--,lasGun
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--,grenade
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--,ltAutoGun,flamer,multGun,spreadGun,remoteLauncher
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--,longGun
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--,hvAutoGun
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--,teslaGun
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--,latchkey 0
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--,miniGun
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--,medkit 50
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--,bezierGun
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]
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--smokeGenGun :: Item
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--smokeGenGun = effectGun "smoke" $ const spawnSmokeAtCursor
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