Cleanup, split CWorld into separate file

This commit is contained in:
2022-07-26 21:19:12 +01:00
parent c2707719fb
commit 6554d219dc
27 changed files with 1049 additions and 911 deletions
+6 -6
View File
@@ -207,22 +207,22 @@ drawPathBetween w = setLayer DebugLayer
where
nodepos = (`getNodePos` w)
nodelist = makePathBetween sp ep w
sp = _lSelect (_cWorld w)
ep = _rSelect (_cWorld w)
sp = _lSelect w
ep = _rSelect w
drawNodesNearSelect :: World -> Picture
drawNodesNearSelect w = setLayer DebugLayer
$ runIdentity (S.foldMap_ (drawZoneCol orange pnZoneSize) (zoneAroundPoint pnZoneSize sp))
<> color green (drawCross sp)
where
sp = _lSelect (_cWorld w)
sp = _lSelect w
drawInspectWalls :: World -> Picture
drawInspectWalls w = foldMap (drawInspectWall w)
$ filter (isJust . uncurry (intersectSegSeg a b) . _wlLine)
$ IM.elems $ _walls (_cWorld w)
where
(a,b) = _lLine (_cWorld w)
(a,b) = _lLine w
drawInspectWall :: World -> Wall -> Picture
drawInspectWall w wl = setLayer DebugLayer
@@ -252,8 +252,8 @@ drawWorldSelect w = setLayer DebugLayer
$ color cyan (line [a,b])
<> color magenta (line [c,d])
where
(a,b) = _lLine (_cWorld w)
(c,d) = _rLine (_cWorld w)
(a,b) = _lLine w
(c,d) = _rLine w
drawFarWallDetect :: World -> Picture
drawFarWallDetect w = setLayer DebugLayer