Cleanup
This commit is contained in:
+3
-18
@@ -3,7 +3,6 @@
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module Dodge.Data.Item (
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module Dodge.Data.Item,
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--module Dodge.Data.Item.Effect,
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module Dodge.Data.Item.Misc,
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module Dodge.Data.Item.Params,
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module Dodge.Data.Item.Use,
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@@ -12,30 +11,18 @@ module Dodge.Data.Item (
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module Dodge.Data.Item.Location,
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) where
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import Geometry.Data
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--import qualified Data.IntMap.Strict as IM
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import Control.Lens
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import Data.Aeson
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import Data.Aeson.TH
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import Dodge.Data.Item.Combine
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--import Dodge.Data.Item.Effect
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import Dodge.Data.Item.Location
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import Dodge.Data.Item.Misc
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import Dodge.Data.Item.Params
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import Dodge.Data.Item.Scope
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import Dodge.Data.Item.Use
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import Geometry.Data
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import NewInt
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data ItID = ItID
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deriving (Eq, Ord, Show, Read)
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--data Consumables
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-- = NoConsumables
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-- | AmmoMag
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-- { _magLoadStatus :: ReloadStatus
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-- }
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-- deriving (Eq, Show, Read)
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data Item = Item
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{ _itUse :: ItemUse
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, _itConsumables :: Maybe Int
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@@ -53,7 +40,8 @@ data ItemScroll
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| ItemScrollInt {_itsInt :: Int}
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| ItemScrollIntRange {_itsMax :: Int, _itsRangeInt :: Int}
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data ItemTargeting = NoItTargeting
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data ItemTargeting
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= NoItTargeting
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| ItTargeting
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{ _itTgPos :: Maybe Point2
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, _itTgID :: Maybe Int
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@@ -61,11 +49,8 @@ data ItemTargeting = NoItTargeting
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}
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makeLenses ''ItemTargeting
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--makeLenses ''Consumables
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makeLenses ''Item
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makeLenses ''ItemScroll
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deriveJSON defaultOptions ''ItemScroll
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--deriveJSON defaultOptions ''Consumables
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deriveJSON defaultOptions ''ItemTargeting
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deriveJSON defaultOptions ''ItID
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deriveJSON defaultOptions ''Item
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@@ -9,6 +9,7 @@ module Dodge.DisplayInventory (
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toggleCombineInv,
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) where
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import Dodge.Inventory.CheckSlots
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import NewInt
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import Control.Applicative
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import Control.Lens
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@@ -7,7 +7,6 @@ module Dodge.Inventory (
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invSetSelection,
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invSetSelectionPos,
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scrollAugInvSel,
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crNumFreeSlots,
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setInvPosFromSS,
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module Dodge.Inventory.RBList,
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swapInvItems,
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@@ -24,7 +23,6 @@ import Dodge.Base
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import Dodge.Data.SelectionList
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import Dodge.Data.World
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import Dodge.Equipment
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import Dodge.Inventory.CheckSlots
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import Dodge.Inventory.Location
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import Dodge.Inventory.RBList
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import Dodge.Inventory.Swap
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@@ -22,7 +22,6 @@ checkInvSlotsYou it w = do
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Just . NInt . IM.newKey . _unNIntMap $ _crInv ycr
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crNumFreeSlots :: IM.IntMap Item -> Creature -> Int
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--crNumFreeSlots cr = _crInvCapacity cr - invSize (_crInv cr)
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crNumFreeSlots m cr = maxInvSlots - invSize (fmap f (_crInv cr))
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where
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f i = m ^?! ix i
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@@ -2,6 +2,7 @@
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module Dodge.Render.HUD (drawHUD) where
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import Dodge.Inventory.CheckSlots
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import Control.Applicative
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import Control.Lens
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import Control.Monad
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@@ -5,6 +5,7 @@ module Dodge.Update.Input.InGame (
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updateMouseInGame,
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) where
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import Dodge.Inventory.CheckSlots
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import Dodge.Base.Collide
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import Geometry.Vector
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import Dodge.Data.Terminal.Status
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@@ -52,14 +52,13 @@ selectedItemScroll :: Int -> World -> Maybe World
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selectedItemScroll yi w = do
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i <- you w ^? crManipulation . manObject . imSelectedItem
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itm <- you w ^? crInv . ix i >>= \k -> w ^? cWorld . lWorld . items . ix k
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return $ itemScroll yi (_unNInt i) itm w
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return $ itemScroll yi itm w
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itemScroll :: Int -> Int -> Item -> World -> World
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itemScroll yi invid itm w
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-- | isJust $ itm ^? itUse . uInt = w & itmlens . itUse . uInt +~ yi
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itemScroll :: Int -> Item -> World -> World
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itemScroll yi itm w
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| Just xs <- itm ^? itUse . uaParams . apProjectiles = w
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& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
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| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom invid w
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| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom (itm ^. itID) w
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| HELD ALTERIFLE <- itm ^. itType
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, yi /= 0 =
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w
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@@ -75,8 +74,8 @@ itemScroll yi invid itm w
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-- note that your _crInvLock does not apply to this TODO check that this is what
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-- is wanted
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updateScopeZoom :: Int -> World -> World
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updateScopeZoom i w
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updateScopeZoom :: NewInt ItmInt -> World -> World
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updateScopeZoom itid w
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| Just 0 <- w ^. input . mouseButtons . at SDL.ButtonRight =
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w
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& wppointer %~ resetscope
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@@ -84,8 +83,7 @@ updateScopeZoom i w
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w & wppointer %~ doScopeZoom (w ^. input . smoothScrollAmount) (w ^. input . mousePos)
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| otherwise = w & wppointer %~ resetscope
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where
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itid = w ^?! cWorld . lWorld . creatures . ix 0 . crInv . ix (NInt i)
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wppointer = cWorld . lWorld . items . ix itid . itUse . uScope
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wppointer = cWorld . lWorld . items . ix (_unNInt itid) . itUse . uScope
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resetscope (OpticScope _ _ defz) = OpticScope (V2 0 0) defz defz
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doScopeZoom :: Int -> Point2 -> Scope -> Scope
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